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2018-04-10[Experimental] Added support for emulation core switching in real time!Vitaly Novichkov
Due to clunky playback on updated Nuked OPL3 emulator v 1.8, I kept the Nuked OPL3 1.7.4 work in parallel and be a separated switchable emulator.
2017-10-31Merge branch 'master' into seekabilityWohlstand
# Conflicts: # libADLMIDI-test.pro # src/adlmidi.cpp # src/adlmidi_private.hpp
2017-10-31Optimize and clean-up of adl_play() function and use persistent bufferWohlstand
2017-01-16Split adlmidi.cpp now keeps API functions onlyWohlstand
other code has been moved into separated files
2016-12-07OoopsWohlstand
Fixed wrong generated sound in some cases. DBOPL has own constructors to initialize it's fields. memset no need here
2016-12-07Fixed another crash and dealing with uninitialized memoryWohlstand
2016-12-07Little refactoring of adl_play() function to fix return size valueWohlstand
2016-12-06Added Nuked OPL3 emulator (which is more accurate than DosBox's)Wohlstand
Also: - Fixed warnings in the CLang code model plugin for Qt Creator - Fixed bend coefficient which caused incorrect hi-hats in DMX banks
2016-02-07Taking generated audio also via pointerWohlstand
Not only via callback funtion pointer
2015-10-10Initial commitWohlstand