1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
|
#ifndef LOAD_IBK_H
#define LOAD_IBK_H
#include "../progs_cache.h"
static bool LoadIBK(const char *fn, unsigned bank, const char *prefix, bool percussive)
{
#ifdef HARD_BANKS
writeIni("IBK", fn, prefix, bank, percussive ? INI_Drums : INI_Melodic);
#endif
FILE *fp = std::fopen(fn, "rb");
if(!fp)
return false;
std::fseek(fp, 0, SEEK_END);
std::vector<unsigned char> data(size_t(std::ftell(fp)));
std::rewind(fp);
if(std::fread(&data[0], 1, data.size(), fp) != data.size())
{
std::fclose(fp);
return false;
}
std::fclose(fp);
unsigned offs1_base = 0x804, offs1_len = 9;
unsigned offs2_base = 0x004, offs2_len = 16;
for(unsigned a = 0; a < 128; ++a)
{
unsigned offset1 = offs1_base + a * offs1_len;
unsigned offset2 = offs2_base + a * offs2_len;
std::string name;
for(unsigned p = 0; p < 9; ++p)
if(data[offset1] != '\0')
name += char(data[offset1 + p]);
int gmno = int(a + 128 * percussive);
/*int midi_index = gmno < 128 ? gmno
: gmno < 128+35 ? -1
: gmno < 128+88 ? gmno-35
: -1;*/
char name2[512];
sprintf(name2, "%s%c%u", prefix,
(gmno < 128 ? 'M' : 'P'), gmno & 127);
insdata tmp;
tmp.data[0] = data[offset2 + 0];
tmp.data[1] = data[offset2 + 1];
tmp.data[8] = data[offset2 + 2];
tmp.data[9] = data[offset2 + 3];
tmp.data[2] = data[offset2 + 4];
tmp.data[3] = data[offset2 + 5];
tmp.data[4] = data[offset2 + 6];
tmp.data[5] = data[offset2 + 7];
tmp.data[6] = data[offset2 + 8];
tmp.data[7] = data[offset2 + 9];
tmp.data[10] = data[offset2 + 10];
// [+11] seems to be used also, what is it for?
tmp.finetune = 0;
tmp.diff = false;
struct ins tmp2;
tmp2.notenum = gmno < 128 ? 0 : 35;
tmp2.pseudo4op = false;
tmp2.voice2_fine_tune = 0.0;
size_t resno = InsertIns(tmp, tmp2, std::string(1, '\377') + name, name2);
SetBank(bank, (unsigned int)gmno, resno);
}
AdlBankSetup setup;
setup.volumeModel = VOLUME_Generic;
setup.deepTremolo = false;
setup.deepVibrato = false;
setup.adLibPercussions = false;
setup.scaleModulators = false;
SetBankSetup(bank, setup);
return true;
}
#endif // LOAD_IBK_H
|