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#include "nuked_opl3.h"
#include "nuked/nukedopl3.h"
#include <cstring>
NukedOPL3::NukedOPL3() :
OPLChipBaseT()
{
m_chip = new opl3_chip;
setRate(m_rate);
}
NukedOPL3::~NukedOPL3()
{
opl3_chip *chip_r = reinterpret_cast<opl3_chip*>(m_chip);
delete chip_r;
}
void NukedOPL3::setRate(uint32_t rate)
{
OPLChipBaseT::setRate(rate);
opl3_chip *chip_r = reinterpret_cast<opl3_chip*>(m_chip);
std::memset(chip_r, 0, sizeof(opl3_chip));
OPL3_Reset(chip_r, rate);
}
void NukedOPL3::reset()
{
OPLChipBaseT::reset();
opl3_chip *chip_r = reinterpret_cast<opl3_chip*>(m_chip);
std::memset(chip_r, 0, sizeof(opl3_chip));
OPL3_Reset(chip_r, m_rate);
}
void NukedOPL3::writeReg(uint16_t addr, uint8_t data)
{
opl3_chip *chip_r = reinterpret_cast<opl3_chip*>(m_chip);
OPL3_WriteRegBuffered(chip_r, addr, data);
}
void NukedOPL3::nativeGenerate(int16_t *frame)
{
opl3_chip *chip_r = reinterpret_cast<opl3_chip*>(m_chip);
OPL3_Generate(chip_r, frame);
}
const char *NukedOPL3::emulatorName()
{
return "Nuked OPL3 (v 1.8)";
}
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