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-rw-r--r--utils/winmm_drv/src/MidiSynth.h90
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diff --git a/utils/winmm_drv/src/MidiSynth.h b/utils/winmm_drv/src/MidiSynth.h
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+/* Copyright (C) 2011, 2012 Sergey V. Mikayev
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 2.1 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#pragma once
+
+#include "stdafx.h"
+#include "regconfig.h"
+
+#ifndef OPL3EMU_MIDISYNTH_H
+#define OPL3EMU_MIDISYNTH_H
+
+typedef unsigned char Bit8u;
+typedef signed char Bit8s;
+typedef unsigned short Bit16u;
+typedef signed short Bit16s;
+typedef unsigned long Bit32u;
+typedef signed long Bit32s;
+typedef unsigned __int64 Bit64u;
+typedef signed __int64 Bit64s;
+typedef unsigned int Bitu;
+typedef signed int Bits;
+
+namespace OPL3Emu
+{
+
+class MidiSynth
+{
+private:
+ unsigned int sampleRate;
+ unsigned int midiLatency;
+ unsigned int bufferSize;
+ unsigned int chunkSize;
+ bool useRingBuffer;
+ bool resetEnabled;
+ float outputGain;
+ float reverbOutputGain;
+ bool reverbEnabled;
+ bool reverbOverridden;
+ Bit8u reverbMode;
+ Bit8u reverbTime;
+ Bit8u reverbLevel;
+
+ Bit16s *buffer;
+ DWORD framesRendered;
+
+ ADL_MIDIPlayer *synth;
+
+ bool m_setupInit;
+ DriverSettings m_setup;
+ DriverSettings m_setupCurrent;
+
+ unsigned int MillisToFrames(unsigned int millis);
+ void LoadSettings();
+
+ MidiSynth();
+ ~MidiSynth();
+
+public:
+ static MidiSynth &getInstance();
+ int Init();
+ void Close();
+ int Reset();
+ void ResetSynth();
+ void PanicSynth();
+ void RenderAvailableSpace();
+ void Render(Bit16s *bufpos, DWORD totalFrames);
+ void CheckForSignals();
+ void PushMIDI(DWORD msg);
+ void PlaySysex(Bit8u *bufpos, DWORD len);
+
+ void loadSetup();
+
+ void LoadSynthSetup();
+};
+
+}
+#endif