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-rw-r--r--utils/adlmidi-2/puzzlegame.cc8
1 files changed, 4 insertions, 4 deletions
diff --git a/utils/adlmidi-2/puzzlegame.cc b/utils/adlmidi-2/puzzlegame.cc
index f8fa57c..e7b9890 100644
--- a/utils/adlmidi-2/puzzlegame.cc
+++ b/utils/adlmidi-2/puzzlegame.cc
@@ -90,7 +90,7 @@ bool ADLMIDI_PuzzleGame::TetrisArea::CascadeEmpty(int FirstY)
* FIXME: Improve weird code fragment disliked by CLang
* /////////BEGIN////////////
*/
- auto label =
+ auto label = &
" SINGLE "
" DOUBLE "
" TRIPLE "
@@ -100,7 +100,7 @@ bool ADLMIDI_PuzzleGame::TetrisArea::CascadeEmpty(int FirstY)
" SEXTUPLE "
" SEPTUPLE "
" OCTUPLE "
- + ((n_full - 1) * 10);
+ [(n_full - 1) * 10];
for(int y = FirstY; y < Height - 1; ++y)
{
if(list_full & (1u << y))
@@ -214,9 +214,9 @@ int ADLMIDI_PuzzleGame::TetrisAIengine::AI_Run(const decltype(Area)&in_area, con
for(unsigned rot2 = 0; rot2 < 4; ++rot2)
for(int x2 = -1; x2 <= 1; ++x2)
{
- positions1.push_back(std::move<position> ({int(rot), x, int(rot2), x2}));
+ positions1.push_back(position{int(rot), x, int(rot2), x2});
if(rot2 == rot && x2 == 0)
- positions2.push_back(std::move<position> ({int(rot), x, int(rot2), x2}));
+ positions2.push_back(position{int(rot), x, int(rot2), x2});
}
confident = false;