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authorVitaly Novichkov <admin@wohlnet.ru>2018-04-10 02:15:03 +0300
committerVitaly Novichkov <admin@wohlnet.ru>2018-04-10 02:15:03 +0300
commit8a0a939a3281a31fc17327d24f0a4c0975a1b9fa (patch)
treee5f87aba998ede08465aa319af7dba930abff025 /src/dbopl.h
parent0ad695eeaaf5d52d3ea4ef15d295d8cc62002a50 (diff)
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[Experimental] Added support for emulation core switching in real time!
Due to clunky playback on updated Nuked OPL3 emulator v 1.8, I kept the Nuked OPL3 1.7.4 work in parallel and be a separated switchable emulator.
Diffstat (limited to 'src/dbopl.h')
-rw-r--r--src/dbopl.h314
1 files changed, 0 insertions, 314 deletions
diff --git a/src/dbopl.h b/src/dbopl.h
deleted file mode 100644
index b5b2ba1..0000000
--- a/src/dbopl.h
+++ /dev/null
@@ -1,314 +0,0 @@
-/*
- * Copyright (C) 2002-2010 The DOSBox Team
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- */
-
-
-/* BEGIN MIDIPLAY GLUE */
-#include <stdint.h>
-#include <stdlib.h>
-typedef unsigned long Bitu;
-typedef signed long Bits;
-typedef unsigned Bit32u;
-typedef int Bit32s;
-typedef unsigned short Bit16u;
-typedef signed short Bit16s;
-typedef unsigned char Bit8u;
-typedef signed char Bit8s;
-#define INLINE inline
-#ifdef _MSC_VER
-#define GCC_UNLIKELY(x) (!!(x) == 0)
-#define GCC_LIKELY(x) (!!(x) == 1)
-#else
-#define GCC_UNLIKELY(x) __builtin_expect((x),0)
-#define GCC_LIKELY(x) __builtin_expect((x),1)
-#endif
-/* END MIDIPLAY GLUE */
-
-//Use 8 handlers based on a small logatirmic wavetabe and an exponential table for volume
-#define WAVE_HANDLER 10
-//Use a logarithmic wavetable with an exponential table for volume
-#define WAVE_TABLELOG 11
-//Use a linear wavetable with a multiply table for volume
-#define WAVE_TABLEMUL 12
-
-//Select the type of wave generator routine
-#define DBOPL_WAVE WAVE_TABLEMUL
-
-#ifdef _WIN32
-# ifdef _MSC_VER
-# ifdef _WIN64
-typedef __int64 ssize_t;
-# else
-typedef __int32 ssize_t;
-# endif
-# else
-# ifdef _WIN64
-typedef int64_t ssize_t;
-# else
-typedef int32_t ssize_t;
-# endif
-# endif
-#endif
-
-namespace DBOPL
-{
-
- struct Chip;
- struct Operator;
- struct Channel;
-
-#if (DBOPL_WAVE == WAVE_HANDLER)
- typedef Bits(DB_FASTCALL *WaveHandler)(Bitu i, Bitu volume);
-#endif
-
- typedef Bits(DBOPL::Operator::*VolumeHandler)();
- typedef Channel *(DBOPL::Channel::*SynthHandler)(Chip *chip, Bit32u samples, Bit32s *output);
-
- //Different synth modes that can generate blocks of data
- typedef enum
- {
- sm2AM,
- sm2FM,
- sm3AM,
- sm3FM,
- sm4Start,
- sm3FMFM,
- sm3AMFM,
- sm3FMAM,
- sm3AMAM,
- sm6Start,
- sm2Percussion,
- sm3Percussion
- } SynthMode;
-
- //Shifts for the values contained in chandata variable
- enum
- {
- SHIFT_KSLBASE = 16,
- SHIFT_KEYCODE = 24
- };
-
- struct Operator
- {
- public:
- //Masks for operator 20 values
- enum
- {
- MASK_KSR = 0x10,
- MASK_SUSTAIN = 0x20,
- MASK_VIBRATO = 0x40,
- MASK_TREMOLO = 0x80
- };
-
- typedef enum
- {
- OFF,
- RELEASE,
- SUSTAIN,
- DECAY,
- ATTACK
- } State;
-
- VolumeHandler volHandler;
-
-#if (DBOPL_WAVE == WAVE_HANDLER)
- WaveHandler waveHandler; //Routine that generate a wave
-#else
- Bit16s *waveBase;
- Bit32u waveMask;
- Bit32u waveStart;
-#endif
- Bit32u waveIndex; //WAVE_BITS shifted counter of the frequency index
- Bit32u waveAdd; //The base frequency without vibrato
- Bit32u waveCurrent; //waveAdd + vibratao
-
- Bit32u chanData; //Frequency/octave and derived data coming from whatever channel controls this
- Bit32u freqMul; //Scale channel frequency with this, TODO maybe remove?
- Bit32u vibrato; //Scaled up vibrato strength
- Bit32s sustainLevel; //When stopping at sustain level stop here
- Bit32s totalLevel; //totalLevel is added to every generated volume
- Bit32u currentLevel; //totalLevel + tremolo
- Bit32s volume; //The currently active volume
-
- Bit32u attackAdd; //Timers for the different states of the envelope
- Bit32u decayAdd;
- Bit32u releaseAdd;
- Bit32u rateIndex; //Current position of the evenlope
-
- Bit8u rateZero; //Bits for the different states of the envelope having no changes
- Bit8u keyOn; //Bitmask of different values that can generate keyon
- //Registers, also used to check for changes
- Bit8u reg20, reg40, reg60, reg80, regE0;
- //Active part of the envelope we're in
- Bit8u state;
- //0xff when tremolo is enabled
- Bit8u tremoloMask;
- //Strength of the vibrato
- Bit8u vibStrength;
- //Keep track of the calculated KSR so we can check for changes
- Bit8u ksr;
- private:
- void SetState(Bit8u s);
- void UpdateAttack(const Chip *chip);
- void UpdateRelease(const Chip *chip);
- void UpdateDecay(const Chip *chip);
- public:
- void UpdateAttenuation();
- void UpdateRates(const Chip *chip);
- void UpdateFrequency();
-
- void Write20(const Chip *chip, Bit8u val);
- void Write40(const Chip *chip, Bit8u val);
- void Write60(const Chip *chip, Bit8u val);
- void Write80(const Chip *chip, Bit8u val);
- void WriteE0(const Chip *chip, Bit8u val);
-
- bool Silent() const;
- void Prepare(const Chip *chip);
-
- void KeyOn(Bit8u mask);
- void KeyOff(Bit8u mask);
-
- template< State state>
- Bits TemplateVolume();
-
- Bit32s RateForward(Bit32u add);
- Bitu ForwardWave();
- Bitu ForwardVolume();
-
- Bits GetSample(Bits modulation);
- Bits GetWave(Bitu index, Bitu vol);
- public:
- Operator();
- char ____padding[5];
- };
-
- struct Channel
- {
- Operator op[2];
- inline Operator *Op(Bitu index)
- {
- return &((this + (index >> 1))->op[ index & 1 ]);
- }
- SynthHandler synthHandler;
- Bit32u chanData; //Frequency/octave and derived values
- Bit32s old[2]; //Old data for feedback
-
- Bit8u feedback; //Feedback shift
- Bit8u regB0; //Register values to check for changes
- Bit8u regC0;
- //This should correspond with reg104, bit 6 indicates a Percussion channel, bit 7 indicates a silent channel
- Bit8u fourMask;
- Bit8s maskLeft; //Sign extended values for both channel's panning
- Bit8s maskRight;
-
- //Forward the channel data to the operators of the channel
- void SetChanData(const Chip *chip, Bit32u data);
- //Change in the chandata, check for new values and if we have to forward to operators
- void UpdateFrequency(const Chip *chip, Bit8u fourOp);
- void WriteA0(const Chip *chip, Bit8u val);
- void WriteB0(const Chip *chip, Bit8u val);
- void WriteC0(const Chip *chip, Bit8u val);
- void ResetC0(const Chip *chip);
-
- //call this for the first channel
- template< bool opl3Mode >
- void GeneratePercussion(Chip *chip, Bit32s *output);
-
- //Generate blocks of data in specific modes
- template<SynthMode mode>
- Channel *BlockTemplate(Chip *chip, Bit32u samples, Bit32s *output);
- Channel();
- char ____padding[6];
- };
-
- struct Chip
- {
- //This is used as the base counter for vibrato and tremolo
- Bit32u lfoCounter;
- Bit32u lfoAdd;
-
-
- Bit32u noiseCounter;
- Bit32u noiseAdd;
- Bit32u noiseValue;
-
- //Frequency scales for the different multiplications
- Bit32u freqMul[16];
- //Rates for decay and release for rate of this chip
- Bit32u linearRates[76];
- //Best match attack rates for the rate of this chip
- Bit32u attackRates[76];
-
- //18 channels with 2 operators each
- Channel chan[18];
-
- Bit8u reg104;
- Bit8u reg08;
- Bit8u reg04;
- Bit8u regBD;
- Bit8u vibratoIndex;
- Bit8u tremoloIndex;
- Bit8s vibratoSign;
- Bit8u vibratoShift;
- Bit8u tremoloValue;
- Bit8u vibratoStrength;
- Bit8u tremoloStrength;
- //Mask for allowed wave forms
- Bit8u waveFormMask;
- //0 or -1 when enabled
- Bit8s opl3Active;
-
- //Return the maximum amount of samples before and LFO change
- Bit32u ForwardLFO(Bit32u samples);
- Bit32u ForwardNoise();
-
- void WriteBD(Bit8u val);
- void WriteReg(Bit32u reg, Bit8u val);
-
- Bit32u WriteAddr(Bit32u port, Bit8u val);
-
- void GenerateBlock2(Bitu samples, Bit32s *output);
- void GenerateBlock3(Bitu samples, Bit32s *output);
-
- void GenerateBlock2_Mix(Bitu samples, Bit32s *output);
- void GenerateBlock3_Mix(Bitu samples, Bit32s *output);
-
- void Generate(Bit32u samples);
- void Setup(Bit32u r);
-
- Chip();
- };
-
- struct Handler
- {
- DBOPL::Chip chip;
- Bit32u WriteAddr(Bit32u port, Bit8u val);
- void WriteReg(Bit32u addr, Bit8u val);
- void Generate(void(*AddSamples_m32)(Bitu, Bit32s *),
- void(*AddSamples_s32)(Bitu, Bit32s *),
- Bitu samples);
- void GenerateArr(Bit32s *out, Bitu *samples);
- void GenerateArr(Bit32s *out, ssize_t *samples);
- void GenerateArr(Bit16s *out, ssize_t *samples);
- void GenerateArrMix(Bit32s *out, ssize_t *samples);
- void GenerateArrMix(Bit16s *out, ssize_t *samples);
- void Init(Bitu rate);
- };
-
-
-} //Namespace