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+/*
+ walsh.cpp
+ Copyright (C) 2004 John Burkardt
+ Copyright (C) 2011 Ken Beauchamp
+ Copyright (C) 2019 Richard Knight
+
+
+ This program is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 3 of the License, or (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public License
+ along with this program; if not, write to the Free Software Foundation,
+ Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+
+ */
+
+#include <cstdlib>
+#include <iostream>
+#include <iomanip>
+#include <cmath>
+#include <ctime>
+#include <cstring>
+#include <plugin.h>
+
+using namespace std;
+
+#include "walsh.hpp"
+
+//****************************************************************************80
+
+void ffwt (csnd::Csound* csound, csnd::Vector<MYFLT> x)
+
+//****************************************************************************80
+//
+// Purpose:
+//
+// FFWT performs an in-place fast Walsh transform.
+//
+// Discussion:
+//
+// This routine performs a fast Walsh transform on an input series X
+// leaving the transformed results in X.
+// X is dimensioned N, which must be a power of 2.
+// The results of this Walsh transform are in sequency order.
+//
+// The output sequence could be normalized by dividing by N.
+//
+// Licensing:
+//
+// This code is distributed under the GNU LGPL license.
+//
+// Modified:
+//
+// 16 March 2011
+//
+// Author:
+//
+// Ken Beauchamp
+//
+// Reference:
+//
+// Ken Beauchamp,
+// Walsh functions and their applications,
+// Academic Press, 1975,
+// ISBN: 0-12-084050-2,
+// LC: QA404.5.B33.
+//
+// Parameters:
+//
+// Input, int N, the number of items in X.
+// N must be a power of 2.
+//
+// Input/output, double X[N], the data to be transformed.
+//
+{
+ double hold;
+ int i;
+ int ii;
+ int j;
+ int j2;
+ int js;
+ int k;
+ int l;
+ int m;
+ int mw;
+ int mw1;
+ int nw;
+ int nz;
+ int nz2;
+ int nzi;
+ int nzn;
+ int *two_power;
+ double z;
+ int n = x.len();
+
+ m = i4_log_2 ( n );
+
+ two_power = (int*) csound->malloc(sizeof(int) * m); // new int[m];
+
+ for ( i = 0; i < m; i++ )
+ {
+ two_power[i] = i4_power ( 2, m - 1 - i );
+ }
+
+ for ( l = 0; l < m; l++ )
+ {
+ nz = i4_power ( 2, l );
+ nzi = 2 * nz;
+ nzn = n / nzi;
+ nz2 = nz / 2;
+ if ( nz2 == 0 )
+ {
+ nz2 = 1;
+ }
+
+ for ( i = 0; i < nzn; i++ )
+ {
+ js = i * nzi;
+ z = 1.0;
+ for ( ii = 0; ii < 2; ii++ )
+ {
+ for ( j = 0; j < nz2; j++ )
+ {
+ js = js + 1;
+ j2 = js + nz;
+ hold = x[js-1] + z * x[j2-1];
+ z = - z;
+ x[j2-1] = x[js-1] + z * x[j2-1];
+ x[js-1] = hold;
+ z = - z;
+ }
+ if ( l == 0 )
+ {
+ break;
+ }
+ z = - 1.0;
+ }
+ }
+ }
+//
+// Bit reversal section.
+//
+ nw = 0;
+ for ( k = 0; k < n; k++ )
+ {
+//
+// Choose correct index and switch elements if not already switched.
+//
+ if ( k < nw )
+ {
+ hold = x[nw];
+ x[nw] = x[k];
+ x[k] = hold;
+ }
+//
+// Bump up series by 1.
+//
+ for ( i = 0; i < m; i++ )
+ {
+ ii = i;
+ if ( nw < two_power[i] )
+ {
+ break;
+ }
+ mw = nw / two_power[i];
+ mw1 = mw / 2;
+ if ( mw <= 2 * mw1 )
+ {
+ break;
+ }
+ nw = nw - two_power[i];
+ }
+ nw = nw + two_power[ii];
+ }
+
+ //delete [] two_power;
+ csound->free(two_power);
+
+ return;
+}
+//****************************************************************************80
+
+void fwt (csnd::Csound* csound, csnd::Vector<MYFLT> x)
+
+//****************************************************************************80
+//
+// Purpose:
+//
+// FWT performs a fast Walsh transform.
+//
+// Discussion:
+//
+// This routine performs a fast Walsh transform on an input series X
+// leaving the transformed results in X.
+// X is dimensioned N, which must be a power of 2.
+// The results of this Walsh transform are in sequency order.
+//
+// The output sequence could be normalized by dividing by N.
+//
+// Note that the program text in the reference included the line
+// y(jd) = abs ( x(j) - x(j2) )
+// which has been corrected to:
+// y(jd) = x(j) - x(j2)
+//
+// Licensing:
+//
+// This code is distributed under the GNU LGPL license.
+//
+// Modified:
+//
+// 16 March 2011
+//
+// Author:
+//
+// Ken Beauchamp
+//
+// Reference:
+//
+// Ken Beauchamp,
+// Walsh functions and their applications,
+// Academic Press, 1975,
+// ISBN: 0-12-084050-2,
+// LC: QA404.5.B33.
+//
+// Parameters:
+//
+// Input, int N, the number of items in X.
+// N must be a power of 2.
+//
+// Input/output, double X[N], the data to be transformed.
+//
+{
+ int i;
+ int j;
+ int j2;
+ int jd;
+ int js;
+ int l;
+ int m;
+ int n2;
+ int nx;
+ int ny;
+ int nz;
+ int nzi;
+ int nzn;
+ double *y;
+ int n = x.len();
+ y = (double*) csound->malloc(sizeof(double) * n);//new double[n];
+
+ n2 = n / 2;
+ m = i4_log_2 ( n );
+
+ for ( l = 1; l <= m; l++ )
+ {
+ ny = 0;
+ nz = i4_power ( 2, l - 1 );
+ nzi = 2 * nz;
+ nzn = n / nzi;
+ for ( i = 1; i <= nzn; i++ )
+ {
+ nx = ny + 1;
+ ny = ny + nz;
+ js = ( i - 1 ) * nzi;
+ jd = js + nzi + 1;
+ for ( j = nx; j <= ny; j++ )
+ {
+ js = js + 1;
+ j2 = j + n2;
+ y[js-1] = x[j-1] + x[j2-1];
+ jd = jd - 1;
+ y[jd-1] = x[j-1] - x[j2-1];
+ }
+ }
+ r8vec_copy (n, y, x );
+ }
+ csound->free(y); //delete [] y;
+
+ return;
+}
+//****************************************************************************80
+
+void haar (csnd::Csound* csound, csnd::Vector<MYFLT> x)
+
+//****************************************************************************80
+//
+// Purpose:
+//
+// HAAR performs a Haar transform.
+//
+// Licensing:
+//
+// This code is distributed under the GNU LGPL license.
+//
+// Modified:
+//
+// 16 March 2011
+//
+// Author:
+//
+// Ken Beauchamp
+//
+// Reference:
+//
+// Ken Beauchamp,
+// Walsh functions and their applications,
+// Academic Press, 1975,
+// ISBN: 0-12-084050-2,
+// LC: QA404.5.B33.
+//
+// Parameters:
+//
+// Input, int N, the number of items in X.
+// N must be a power of 2.
+//
+// Input/output, double X[N], the data to be transformed.
+//
+{
+ int i;
+ int i1;
+ int j;
+ int jj;
+ int k;
+ int l;
+ int l2;
+ int l3;
+ double *y;
+ int n = x.len();
+
+ y = (double*) csound->malloc(sizeof(double) * n); //new double[n];
+
+ k = i4_log_2 ( n );
+
+ for ( i = 1; i <= k; i++ )
+ {
+ l = k + 1 - i;
+ l2 = i4_power ( 2, l - 1 );
+
+ r8vec_copy (2 * l2, x, y );
+
+ for ( j = 1; j <= l2; j++ )
+ {
+ l3 = l2 + j;
+ jj = 2 * j - 1;
+ x[j-1] = y[jj-1] + y[jj];
+ x[l3-1] = y[jj-1] - y[jj];
+ }
+ }
+ csound->free(y); //delete [] y;
+
+ return;
+}
+//****************************************************************************80
+
+void haarin (csnd::Csound* csound, csnd::Vector<MYFLT> x)
+
+//****************************************************************************80
+//
+// Purpose:
+//
+// HAARIN inverts a Haar transform.
+//
+// Licensing:
+//
+// This code is distributed under the GNU LGPL license.
+//
+// Modified:
+//
+// 16 March 2011
+//
+// Author:
+//
+// Ken Beauchamp
+//
+// Reference:
+//
+// Ken Beauchamp,
+// Walsh functions and their applications,
+// Academic Press, 1975,
+// ISBN: 0-12-084050-2,
+// LC: QA404.5.B33.
+//
+// Parameters:
+//
+// Input, int N, the number of items in X.
+// N must be a power of 2.
+//
+// Input/output, double X[N], the data to be transformed.
+//
+{
+ int i;
+ int i1;
+ int j;
+ int jj;
+ int jj1;
+ int k;
+ int l;
+ int lj;
+ double *y;
+ int n = x.len();
+
+ y = (double*) csound->malloc(sizeof(double) * n); //new double[n];
+
+ k = i4_log_2 ( n );
+
+ for ( i = 1; i <= k; i++ )
+ {
+ l = i4_power ( 2, i - 1 );
+ r8vec_copy (2 * l, x, y );
+ for ( j = 1; j <= l; j++ )
+ {
+ lj = l + j;
+ jj = 2 * j;
+ jj1 = jj - 1;
+ x[jj-1] = y[j-1] - y[lj-1];
+ x[jj1-1] = y[j-1] + y[lj-1];
+ }
+ }
+
+ csound->free(y); //delete [] y;
+
+ return;
+}
+//****************************************************************************80
+
+void hnorm (csnd::Vector<MYFLT> x)
+
+//****************************************************************************80
+//
+// Purpose:
+//
+// HNORM computes normalization factors for a forward or inverse Haar transform.
+//
+// Licensing:
+//
+// This code is distributed under the GNU LGPL license.
+//
+// Modified:
+//
+// 16 March 2011
+//
+// Author:
+//
+// Ken Beauchamp
+//
+// Reference:
+//
+// Ken Beauchamp,
+// Walsh functions and their applications,
+// Academic Press, 1975,
+// ISBN: 0-12-084050-2,
+// LC: QA404.5.B33.
+//
+// Parameters:
+//
+// Input, int N, the number of items in X.
+// N must be a power of 2.
+//
+// Input/output, double X[N], the data to be transformed.
+//
+{
+ int i;
+ int ii;
+ int j;
+ int jmax;
+ int jmin;
+ int k;
+ double wlk;
+ int n = x.len();
+
+ k = i4_log_2 ( n );
+
+ x[0] = x[0] / pow ( 2.0, k );
+
+ if ( 1 <= k )
+ {
+ x[1] = x[1] / pow ( 2.0, k );
+ }
+
+ for ( ii = 2; ii <= k; ii++ )
+ {
+ i = ii - 1;
+ wlk = 1.0 / pow ( 2.0, k - i );
+ jmin = i4_power ( 2, i );
+ jmax = i4_power ( 2, ii ) - 1;
+ for ( j = jmin; j <= jmax; j++ )
+ {
+ x[j] = x[j] * wlk;
+ }
+ }
+ return;
+}
+//****************************************************************************80
+
+int i4_log_2 ( int i )
+
+//****************************************************************************80
+//
+// Purpose:
+//
+// I4_LOG_2 returns the integer part of the logarithm base 2 of an I4.
+//
+// Example:
+//
+// I I4_LOG_10
+// ----- --------
+// 0 0
+// 1 0
+// 2 1
+// 3 1
+// 4 2
+// 5 2
+// 7 2
+// 8 3
+// 9 3
+// 1000 9
+// 1024 10
+//
+// Discussion:
+//
+// I4_LOG_2 ( I ) + 1 is the number of binary digits in I.
+//
+// Licensing:
+//
+// This code is distributed under the GNU LGPL license.
+//
+// Modified:
+//
+// 04 January 2004
+//
+// Author:
+//
+// John Burkardt
+//
+// Parameters:
+//
+// Input, int I, the number whose logarithm base 2 is desired.
+//
+// Output, int I4_LOG_2, the integer part of the logarithm base 2 of
+// the absolute value of X.
+//
+{
+ int i_abs;
+ int two_pow;
+ int value;
+
+ if ( i == 0 )
+ {
+ value = 0;
+ }
+ else
+ {
+ value = 0;
+ two_pow = 2;
+
+ i_abs = abs ( i );
+
+ while ( two_pow <= i_abs )
+ {
+ value = value + 1;
+ two_pow = two_pow * 2;
+ }
+ }
+
+ return value;
+}
+//****************************************************************************80
+
+int i4_max ( int i1, int i2 )
+
+//****************************************************************************80
+//
+// Purpose:
+//
+// I4_MAX returns the maximum of two I4's.
+//
+// Licensing:
+//
+// This code is distributed under the GNU LGPL license.
+//
+// Modified:
+//
+// 13 October 1998
+//
+// Author:
+//
+// John Burkardt
+//
+// Parameters:
+//
+// Input, int I1, I2, are two integers to be compared.
+//
+// Output, int I4_MAX, the larger of I1 and I2.
+//
+{
+ int value;
+
+ if ( i2 < i1 )
+ {
+ value = i1;
+ }
+ else
+ {
+ value = i2;
+ }
+ return value;
+}
+//****************************************************************************80
+
+int i4_min ( int i1, int i2 )
+
+//****************************************************************************80
+//
+// Purpose:
+//
+// I4_MIN returns the minimum of two I4's.
+//
+// Licensing:
+//
+// This code is distributed under the GNU LGPL license.
+//
+// Modified:
+//
+// 13 October 1998
+//
+// Author:
+//
+// John Burkardt
+//
+// Parameters:
+//
+// Input, int I1, I2, two integers to be compared.
+//
+// Output, int I4_MIN, the smaller of I1 and I2.
+//
+{
+ int value;
+
+ if ( i1 < i2 )
+ {
+ value = i1;
+ }
+ else
+ {
+ value = i2;
+ }
+ return value;
+}
+//****************************************************************************80
+
+int i4_modp ( int i, int j )
+
+//****************************************************************************80
+//
+// Purpose:
+//
+// I4_MODP returns the nonnegative remainder of I4 division.
+//
+// Discussion:
+//
+// If
+// NREM = I4_MODP ( I, J )
+// NMULT = ( I - NREM ) / J
+// then
+// I = J * NMULT + NREM
+// where NREM is always nonnegative.
+//
+// The MOD function computes a result with the same sign as the
+// quantity being divided. Thus, suppose you had an angle A,
+// and you wanted to ensure that it was between 0 and 360.
+// Then mod(A,360) would do, if A was positive, but if A
+// was negative, your result would be between -360 and 0.
+//
+// On the other hand, I4_MODP(A,360) is between 0 and 360, always.
+//
+// I J MOD I4_MODP I4_MODP Factorization
+//
+// 107 50 7 7 107 = 2 * 50 + 7
+// 107 -50 7 7 107 = -2 * -50 + 7
+// -107 50 -7 43 -107 = -3 * 50 + 43
+// -107 -50 -7 43 -107 = 3 * -50 + 43
+//
+// Licensing:
+//
+// This code is distributed under the GNU LGPL license.
+//
+// Modified:
+//
+// 26 May 1999
+//
+// Author:
+//
+// John Burkardt
+//
+// Parameters:
+//
+// Input, int I, the number to be divided.
+//
+// Input, int J, the number that divides I.
+//
+// Output, int I4_MODP, the nonnegative remainder when I is
+// divided by J.
+//
+{
+ int value;
+
+ if ( j == 0 )
+ {
+ cerr << "\n";
+ cerr << "I4_MODP - Fatal error!\n";
+ cerr << " I4_MODP ( I, J ) called with J = " << j << "\n";
+ exit ( 1 );
+ }
+
+ value = i % j;
+
+ if ( value < 0 )
+ {
+ value = value + abs ( j );
+ }
+
+ return value;
+}
+//****************************************************************************80
+
+int i4_power ( int i, int j )
+
+//****************************************************************************80
+//
+// Purpose:
+//
+// I4_POWER returns the value of I^J.
+//
+// Licensing:
+//
+// This code is distributed under the GNU LGPL license.
+//
+// Modified:
+//
+// 01 April 2004
+//
+// Author:
+//
+// John Burkardt
+//
+// Parameters:
+//
+// Input, int I, J, the base and the power. J should be nonnegative.
+//
+// Output, int I4_POWER, the value of I^J.
+//
+{
+ int k;
+ int value;
+
+ if ( j < 0 )
+ {
+ if ( i == 1 )
+ {
+ value = 1;
+ }
+ else if ( i == 0 )
+ {
+ cerr << "\n";
+ cerr << "I4_POWER - Fatal error!\n";
+ cerr << " I^J requested, with I = 0 and J negative.\n";
+ exit ( 1 );
+ }
+ else
+ {
+ value = 0;
+ }
+ }
+ else if ( j == 0 )
+ {
+ if ( i == 0 )
+ {
+ cerr << "\n";
+ cerr << "I4_POWER - Fatal error!\n";
+ cerr << " I^J requested, with I = 0 and J = 0.\n";
+ exit ( 1 );
+ }
+ else
+ {
+ value = 1;
+ }
+ }
+ else if ( j == 1 )
+ {
+ value = i;
+ }
+ else
+ {
+ value = 1;
+ for ( k = 1; k <= j; k++ )
+ {
+ value = value * i;
+ }
+ }
+ return value;
+}
+//****************************************************************************80
+
+int i4_wrap ( int ival, int ilo, int ihi )
+
+//****************************************************************************80
+//
+// Purpose:
+//
+// I4_WRAP forces an I4 to lie between given limits by wrapping.
+//
+// Example:
+//
+// ILO = 4, IHI = 8
+//
+// I Value
+//
+// -2 8
+// -1 4
+// 0 5
+// 1 6
+// 2 7
+// 3 8
+// 4 4
+// 5 5
+// 6 6
+// 7 7
+// 8 8
+// 9 4
+// 10 5
+// 11 6
+// 12 7
+// 13 8
+// 14 4
+//
+// Licensing:
+//
+// This code is distributed under the GNU LGPL license.
+//
+// Modified:
+//
+// 19 August 2003
+//
+// Author:
+//
+// John Burkardt
+//
+// Parameters:
+//
+// Input, int IVAL, an integer value.
+//
+// Input, int ILO, IHI, the desired bounds for the integer value.
+//
+// Output, int I4_WRAP, a "wrapped" version of IVAL.
+//
+{
+ int jhi;
+ int jlo;
+ int value;
+ int wide;
+
+ jlo = i4_min ( ilo, ihi );
+ jhi = i4_max ( ilo, ihi );
+
+ wide = jhi + 1 - jlo;
+
+ if ( wide == 1 )
+ {
+ value = jlo;
+ }
+ else
+ {
+ value = jlo + i4_modp ( ival - jlo, wide );
+ }
+
+ return value;
+}
+//****************************************************************************80
+
+void r8vec_copy (int n, double a1[], csnd::Vector<MYFLT> a2)
+
+//****************************************************************************80
+//
+// Purpose:
+//
+// R8VEC_COPY copies an R8VEC.
+//
+// Discussion:
+//
+// An R8VEC is a vector of R8's.
+//
+// Licensing:
+//
+// This code is distributed under the GNU LGPL license.
+//
+// Modified:
+//
+// 03 July 2005
+//
+// Author:
+//
+// John Burkardt
+//
+// Parameters:
+//
+// Input, int N, the number of entries in the vectors.
+//
+// Input, double A1[N], the vector to be copied.
+//
+// Output, double A2[N], the copy of A1.
+//
+{
+ int i;
+
+ for ( i = 0; i < n; i++ )
+ {
+ a2[i] = a1[i];
+ }
+ return;
+}
+
+void r8vec_copy ( int n, csnd::Vector<MYFLT> a1, double a2[])
+{
+ int i;
+
+ for ( i = 0; i < n; i++ )
+ {
+ a2[i] = a1[i];
+ }
+ return;
+}
+
+//****************************************************************************80
+
+double *r8vec_copy_new (csnd::Csound* csound, int n, double a1[] )
+
+//****************************************************************************80
+//
+// Purpose:
+//
+// R8VEC_COPY_NEW copies an R8VEC to a "new" R8VEC.
+//
+// Discussion:
+//
+// An R8VEC is a vector of R8's.
+//
+// Licensing:
+//
+// This code is distributed under the GNU LGPL license.
+//
+// Modified:
+//
+// 03 July 2008
+//
+// Author:
+//
+// John Burkardt
+//
+// Parameters:
+//
+// Input, int N, the number of entries in the vectors.
+//
+// Input, double A1[N], the vector to be copied.
+//
+// Output, double R8VEC_COPY_NEW[N], the copy of A1.
+//
+{
+ double *a2;
+ int i;
+
+ a2 = (double*) csound->malloc(sizeof(double) * n); //new double[n];
+
+ for ( i = 0; i < n; i++ )
+ {
+ a2[i] = a1[i];
+ }
+ return a2;
+}
+//****************************************************************************80
+
+//****************************************************************************80
+
+void walsh (csnd::Csound* csound, csnd::Vector<MYFLT> x)
+
+//****************************************************************************80
+//
+// Purpose:
+//
+// WALSH performs a fast Walsh transform.
+//
+// Discussion:
+//
+// This routine performs a fast Wash transform on an input series X
+// leaving the transformed results in X. The array Y is working space.
+// X and Y are dimensioned N, which must be a power of 2.
+// The results of this Walsh transform are in sequency order.
+//
+// The output sequence could be normalized by dividing by N.
+//
+// Licensing:
+//
+// This code is distributed under the GNU LGPL license.
+//
+// Modified:
+//
+// 16 March 2011
+//
+// Author:
+//
+// Ken Beauchamp
+//
+// Reference:
+//
+// Ken Beauchamp,
+// Walsh functions and their applications,
+// Academic Press, 1975,
+// ISBN: 0-12-084050-2,
+// LC: QA404.5.B33.
+//
+// Parameters:
+//
+// Input, int N, the number of items in X.
+// N must be a power of 2.
+//
+// Input/output, double X[N], the data to be transformed.
+//
+{
+ double a;
+ int i;
+ int i1;
+ int is;
+ int j;
+ int j1;
+ int l;
+ int m;
+ int n1;
+ int n2;
+ double w;
+ double *y;
+ double z;
+ int n = x.len();
+
+ n2 = n / 2;
+ y = (double*) csound->malloc(sizeof(double) * n2); //new double[n2];
+ m = i4_log_2 ( n );
+ z = - 1.0;
+
+ for ( j = 1; j <= m; j++ )
+ {
+ n1 = i4_power ( 2, m - j + 1 );
+ j1 = i4_power ( 2, j - 1 );
+ for ( l = 1; l <= j1; l++ )
+ {
+ is = ( l - 1 ) * n1 + 1;
+ i1 = 0;
+ w = z;
+ for ( i = is; i <= is + n1 - 1; i = i + 2 )
+ {
+ a = x[i-1];
+ x[is+i1-1] = a + x[i];
+ i1 = i1 + 1;
+ y[i1-1] = ( x[i] - a ) * w;
+ w = w * z;
+ }
+ for ( i = 1; i <= n1 / 2; i++ )
+ {
+ x[n1/2+is+i-2] = y[i-1];
+ }
+ }
+ }
+
+ csound->free(y);
+
+ return;
+}