diff options
Diffstat (limited to 'cmake')
| -rw-r--r-- | cmake/CompilerOptimizations.cmake | 53 | ||||
| -rw-r--r-- | cmake/Modules/FindCsound.cmake | 56 | 
2 files changed, 95 insertions, 14 deletions
| diff --git a/cmake/CompilerOptimizations.cmake b/cmake/CompilerOptimizations.cmake new file mode 100644 index 0000000..543daf8 --- /dev/null +++ b/cmake/CompilerOptimizations.cmake @@ -0,0 +1,53 @@ +
 +check_c_compiler_flag(-ftree-vectorize HAS_TREE_VECTORIZE)
 +check_cxx_compiler_flag(-ftree-vectorize HAS_CXX_TREE_VECTORIZE)
 +if (HAS_TREE_VECTORISE)
 +    set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -ftree-vectorize")
 +endif()
 +if (HAS_CXX_TREE_VECTORISE)
 +    set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -ftree-vectorize")
 +endif()
 +
 +
 +check_c_compiler_flag(-ffast-math HAS_FAST_MATH)
 +check_cxx_compiler_flag(-ffast-math HAS_CXX_FAST_MATH)
 +if (HAS_FAST_MATH AND NOT MINGW)
 +    set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -ffast-math")
 +endif()
 +if (HAS_CXX_FAST_MATH AND NOT MINGW)
 +    set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -ffast-math")
 +endif()
 +
 +
 +
 +if(NOT "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
 +check_c_compiler_flag(-mfpmath=sse HAS_FPMATH_SSE)
 +check_cxx_compiler_flag(-mfpmath=sse HAS_CXX_FPMATH_SSE)
 +  if (HAS_FPMATH_SSE)
 +    set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -mfpmath=sse")
 +endif()
 +if (HAS_CXX_FPMATH_SSE)
 +    set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mfpmath=sse")
 +endif()
 +
 +endif()
 +
 +
 +check_c_compiler_flag(-msse2 HAS_SSE2)
 +check_cxx_compiler_flag(-msse2 HAS_CXX_SSE2)
 +  if (HAS_SSE2 AND NOT IOS AND NOT WASM)
 +    set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -msse2")
 +endif()
 +if (HAS_CXX_SSE2 AND NOT IOS AND NOT WASM)
 +    set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -msse2")
 +endif()
 +
 +
 +check_c_compiler_flag(-fomit-frame-pointer HAS_OMIT_FRAME_POINTER)
 +check_cxx_compiler_flag(-fomit-frame-pointer HAS_CXX_OMIT_FRAME_POINTER)
 +if (HAS_OMIT_FRAME_POINTER)
 +    set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fomit-frame-pointer")
 +endif()
 +if (HAS_CXX_OMIT_FRAME_POINTER)
 +    set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fomit-frame-pointer")
 +endif()
 diff --git a/cmake/Modules/FindCsound.cmake b/cmake/Modules/FindCsound.cmake index b5631c9..24c90d9 100644 --- a/cmake/Modules/FindCsound.cmake +++ b/cmake/Modules/FindCsound.cmake @@ -4,25 +4,53 @@  #  CSOUND_INCLUDE_DIRS - The Csound include directories.  #  CSOUND_LIBRARIES - The libraries needed to use the Csound library. -if(APPLE) -  find_path(CSOUND_INCLUDE_DIR csound.h HINTS /Library/Frameworks/CsoundLib64.framework/Headers -  "$ENV{HOME}/Library/Frameworks/CsoundLib64.framework/Headers") -elseif(WIN32) -  find_path(CSOUND_INCLUDE_DIR csound.h PATH_SUFFIXES csound  +# RKnight 2021-07-21 : quick copy paste hack to deal with 32 bit if not using double + +if(USE_DOUBLE) +  # 64 bit +  if(APPLE) +    find_path(CSOUND_INCLUDE_DIR csound.h HINTS /Library/Frameworks/CsoundLib64.framework/Headers +    "$ENV{HOME}/Library/Frameworks/CsoundLib64.framework/Headers") +  elseif(WIN32) +    find_path(CSOUND_INCLUDE_DIR csound.h PATH_SUFFIXES csound               HINTS "c:\\Program Files\\Csound6_x64\\include") -else() -  find_path(CSOUND_INCLUDE_DIR csound.h PATH_SUFFIXES csound) -endif() +  else() +    find_path(CSOUND_INCLUDE_DIR csound.h PATH_SUFFIXES csound) +  endif() + +  if(APPLE) +    find_library(CSOUND_LIBRARY NAMES CsoundLib64 HINTS /Library/Frameworks/CsoundLib64.framework/ +    "$ENV{HOME}/Library/Frameworks/CsoundLib64.framework") +  elseif(WIN32) +    find_library(CSOUND_LIBRARY NAMES csound64 HINTS "c:\\Program Files\\Csound6_x64\\lib") +  else() +    find_library(CSOUND_LIBRARY NAMES csound64 csound) +  endif() -if(APPLE) -  find_library(CSOUND_LIBRARY NAMES CsoundLib64 HINTS /Library/Frameworks/CsoundLib64.framework/ -  "$ENV{HOME}/Library/Frameworks/CsoundLib64.framework") -elseif(WIN32) -  find_library(CSOUND_LIBRARY NAMES csound64 HINTS "c:\\Program Files\\Csound6_x64\\lib")  else() -  find_library(CSOUND_LIBRARY NAMES csound64 csound) +  # 32 bit +  if(APPLE) +    find_path(CSOUND_INCLUDE_DIR csound.h HINTS /Library/Frameworks/CsoundLib.framework/Headers +    "$ENV{HOME}/Library/Frameworks/CsoundLib.framework/Headers") +  elseif(WIN32) +    find_path(CSOUND_INCLUDE_DIR csound.h PATH_SUFFIXES csound  +            HINTS "c:\\Program Files (x86)\\Csound6\\include") +  else() +    find_path(CSOUND_INCLUDE_DIR csound.h PATH_SUFFIXES csound) +  endif() + +  if(APPLE) +    find_library(CSOUND_LIBRARY NAMES CsoundLib HINTS /Library/Frameworks/CsoundLib.framework/ +    "$ENV{HOME}/Library/Frameworks/CsoundLib.framework") +  elseif(WIN32) +    find_library(CSOUND_LIBRARY NAMES csound HINTS "c:\\Program Files (x86)\\Csound6\\lib") +  else() +    find_library(CSOUND_LIBRARY NAMES csound csound) +  endif() +  endif() +  include(FindPackageHandleStandardArgs)  # handle the QUIETLY and REQUIRED arguments and set CSOUND_FOUND to TRUE  # if all listed variables are TRUE |