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author | Richard <q@1bpm.net> | 2022-09-04 00:32:56 +0100 |
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committer | Richard <q@1bpm.net> | 2022-09-04 00:32:56 +0100 |
commit | 1d055261b4144dbf86b2658437015b15d4dd9bff (patch) | |
tree | 6049b19d1bf953a650383de1a5e438b8b82679f6 /cmake/Modules | |
download | csound-json-1d055261b4144dbf86b2658437015b15d4dd9bff.tar.gz csound-json-1d055261b4144dbf86b2658437015b15d4dd9bff.tar.bz2 csound-json-1d055261b4144dbf86b2658437015b15d4dd9bff.zip |
initial
Diffstat (limited to 'cmake/Modules')
-rw-r--r-- | cmake/Modules/FindCsound.cmake | 62 |
1 files changed, 62 insertions, 0 deletions
diff --git a/cmake/Modules/FindCsound.cmake b/cmake/Modules/FindCsound.cmake new file mode 100644 index 0000000..24c90d9 --- /dev/null +++ b/cmake/Modules/FindCsound.cmake @@ -0,0 +1,62 @@ +# Try to find the Csound library. +# Once done this will define: +# CSOUND_FOUND - System has the Csound library +# CSOUND_INCLUDE_DIRS - The Csound include directories. +# CSOUND_LIBRARIES - The libraries needed to use the Csound library. + +# RKnight 2021-07-21 : quick copy paste hack to deal with 32 bit if not using double + +if(USE_DOUBLE) + # 64 bit + if(APPLE) + find_path(CSOUND_INCLUDE_DIR csound.h HINTS /Library/Frameworks/CsoundLib64.framework/Headers + "$ENV{HOME}/Library/Frameworks/CsoundLib64.framework/Headers") + elseif(WIN32) + find_path(CSOUND_INCLUDE_DIR csound.h PATH_SUFFIXES csound + HINTS "c:\\Program Files\\Csound6_x64\\include") + else() + find_path(CSOUND_INCLUDE_DIR csound.h PATH_SUFFIXES csound) + endif() + + if(APPLE) + find_library(CSOUND_LIBRARY NAMES CsoundLib64 HINTS /Library/Frameworks/CsoundLib64.framework/ + "$ENV{HOME}/Library/Frameworks/CsoundLib64.framework") + elseif(WIN32) + find_library(CSOUND_LIBRARY NAMES csound64 HINTS "c:\\Program Files\\Csound6_x64\\lib") + else() + find_library(CSOUND_LIBRARY NAMES csound64 csound) + endif() + +else() + # 32 bit + if(APPLE) + find_path(CSOUND_INCLUDE_DIR csound.h HINTS /Library/Frameworks/CsoundLib.framework/Headers + "$ENV{HOME}/Library/Frameworks/CsoundLib.framework/Headers") + elseif(WIN32) + find_path(CSOUND_INCLUDE_DIR csound.h PATH_SUFFIXES csound + HINTS "c:\\Program Files (x86)\\Csound6\\include") + else() + find_path(CSOUND_INCLUDE_DIR csound.h PATH_SUFFIXES csound) + endif() + + if(APPLE) + find_library(CSOUND_LIBRARY NAMES CsoundLib HINTS /Library/Frameworks/CsoundLib.framework/ + "$ENV{HOME}/Library/Frameworks/CsoundLib.framework") + elseif(WIN32) + find_library(CSOUND_LIBRARY NAMES csound HINTS "c:\\Program Files (x86)\\Csound6\\lib") + else() + find_library(CSOUND_LIBRARY NAMES csound csound) + endif() + +endif() + + +include(FindPackageHandleStandardArgs) +# handle the QUIETLY and REQUIRED arguments and set CSOUND_FOUND to TRUE +# if all listed variables are TRUE +find_package_handle_standard_args(CSOUND + CSOUND_LIBRARY CSOUND_INCLUDE_DIR) +mark_as_advanced(CSOUND_INCLUDE_DIR CSOUND_LIBRARY) + +set(CSOUND_INCLUDE_DIRS ${CSOUND_INCLUDE_DIR}) +set(CSOUND_LIBRARIES ${CSOUND_LIBRARY} ) |