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author | Richard Knight <q@1bpm.net> | 2021-07-22 01:39:33 +0100 |
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committer | Richard Knight <q@1bpm.net> | 2021-07-22 01:39:33 +0100 |
commit | 9f5577cbb65e06aa075a9b4b3a17d7a93656f747 (patch) | |
tree | 302e748b7ca88b0b3c85dec8123ed32ff84b16ba /examples | |
parent | cf0f0faa24b90ceb7095b19f69314059f9304204 (diff) | |
download | csound-sdl-9f5577cbb65e06aa075a9b4b3a17d7a93656f747.tar.gz csound-sdl-9f5577cbb65e06aa075a9b4b3a17d7a93656f747.tar.bz2 csound-sdl-9f5577cbb65e06aa075a9b4b3a17d7a93656f747.zip |
cmake adjustments, example added
Diffstat (limited to 'examples')
-rw-r--r-- | examples/test.csd | 6 | ||||
-rw-r--r-- | examples/test2.csd | 61 |
2 files changed, 66 insertions, 1 deletions
diff --git a/examples/test.csd b/examples/test.csd index 3e528cf..e5e80f1 100644 --- a/examples/test.csd +++ b/examples/test.csd @@ -1,7 +1,6 @@ <CsoundSynthesizer> <CsOptions> -odac ---opcode-lib=/home/bargepole/bpcheckout/csound-dev/sdltest/sdllib.so </CsOptions> <CsInstruments> sr = 44100 @@ -9,6 +8,11 @@ kr = 4410 nchnls = 2 0dbfs = 1 seed 0 +/* + SDL example 1 + Oscillator triggering a rectangle, a moving line and mouse input +*/ + gisdl init -1 gicol init -1 diff --git a/examples/test2.csd b/examples/test2.csd new file mode 100644 index 0000000..3e0dfa3 --- /dev/null +++ b/examples/test2.csd @@ -0,0 +1,61 @@ +<CsoundSynthesizer> +<CsOptions> +-odac +-m0 +</CsOptions> +<CsInstruments> +sr = 44100 +kr = 441 +nchnls = 2 +0dbfs = 1 +seed 0 +/* + SDL Example 2 + Mouse triggered clusters of rectangles +*/ + +gisdl init -1 +gicol init -1 + +instr 1 + gisdl, ktrig, kx, ky sdlinit "A SDL Window", 1000, 1000, 30 + schedkwhen ktrig, 0.05, 0, 2, 0, 1, kx, ky + kc = abs(oscil(40, 0.2)) + ibg sdlcolour kc, kc, kc, 0 + sdlrect gisdl, ibg, 0, 0, 10, 10 +endin + + +instr 2 + ix init p4 + iy init p5 + inum random 5, 20 + index = 0 + while (index < inum) do + event_i "i", 3, random(0, 0.5), random(0.5, 1.5), random(ix-0.05, ix+0.05), random(iy-0.05, iy+0.05) + index += 1 + od +endin + +instr 3 + kc1 line 0, p3, random(100, 255) + kc2 line 0, p3, random(100, 255) + icol sdlcolour kc1, kc2, kc2, 255 + kx init p4 + ky init p5 + isize random 0.01, 0.05 + sdlrect gisdl, icol, kx, ky, isize, isize + + iamp = 0.3 + (p5*0.7) + kamp line iamp, p3, 0 + ipitch = 100 + (p4*1000) + a1 oscil kamp, ipitch + outs a1*0.01, a1*0.01 +endin + + +</CsInstruments> +<CsScore> +i1 0 6000 +</CsScore> +</CsoundSynthesizer> |