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authorRichard Knight <q@1bpm.net>2021-08-16 02:56:49 +0100
committerRichard Knight <q@1bpm.net>2021-08-16 02:56:49 +0100
commit2e854bcb40d535957b589ad02e3f280e00b47865 (patch)
tree8fe2abbc86130af2d2ff74bbce943a68f2ec4c6d /cmake
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pre strip down
Diffstat (limited to 'cmake')
-rw-r--r--cmake/CompilerOptimizations.cmake53
-rw-r--r--cmake/Modules/FindCsound.cmake62
2 files changed, 115 insertions, 0 deletions
diff --git a/cmake/CompilerOptimizations.cmake b/cmake/CompilerOptimizations.cmake
new file mode 100644
index 0000000..543daf8
--- /dev/null
+++ b/cmake/CompilerOptimizations.cmake
@@ -0,0 +1,53 @@
+
+check_c_compiler_flag(-ftree-vectorize HAS_TREE_VECTORIZE)
+check_cxx_compiler_flag(-ftree-vectorize HAS_CXX_TREE_VECTORIZE)
+if (HAS_TREE_VECTORISE)
+ set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -ftree-vectorize")
+endif()
+if (HAS_CXX_TREE_VECTORISE)
+ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -ftree-vectorize")
+endif()
+
+
+check_c_compiler_flag(-ffast-math HAS_FAST_MATH)
+check_cxx_compiler_flag(-ffast-math HAS_CXX_FAST_MATH)
+if (HAS_FAST_MATH AND NOT MINGW)
+ set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -ffast-math")
+endif()
+if (HAS_CXX_FAST_MATH AND NOT MINGW)
+ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -ffast-math")
+endif()
+
+
+
+if(NOT "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
+check_c_compiler_flag(-mfpmath=sse HAS_FPMATH_SSE)
+check_cxx_compiler_flag(-mfpmath=sse HAS_CXX_FPMATH_SSE)
+ if (HAS_FPMATH_SSE)
+ set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -mfpmath=sse")
+endif()
+if (HAS_CXX_FPMATH_SSE)
+ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mfpmath=sse")
+endif()
+
+endif()
+
+
+check_c_compiler_flag(-msse2 HAS_SSE2)
+check_cxx_compiler_flag(-msse2 HAS_CXX_SSE2)
+ if (HAS_SSE2 AND NOT IOS AND NOT WASM)
+ set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -msse2")
+endif()
+if (HAS_CXX_SSE2 AND NOT IOS AND NOT WASM)
+ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -msse2")
+endif()
+
+
+check_c_compiler_flag(-fomit-frame-pointer HAS_OMIT_FRAME_POINTER)
+check_cxx_compiler_flag(-fomit-frame-pointer HAS_CXX_OMIT_FRAME_POINTER)
+if (HAS_OMIT_FRAME_POINTER)
+ set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fomit-frame-pointer")
+endif()
+if (HAS_CXX_OMIT_FRAME_POINTER)
+ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fomit-frame-pointer")
+endif()
diff --git a/cmake/Modules/FindCsound.cmake b/cmake/Modules/FindCsound.cmake
new file mode 100644
index 0000000..24c90d9
--- /dev/null
+++ b/cmake/Modules/FindCsound.cmake
@@ -0,0 +1,62 @@
+# Try to find the Csound library.
+# Once done this will define:
+# CSOUND_FOUND - System has the Csound library
+# CSOUND_INCLUDE_DIRS - The Csound include directories.
+# CSOUND_LIBRARIES - The libraries needed to use the Csound library.
+
+# RKnight 2021-07-21 : quick copy paste hack to deal with 32 bit if not using double
+
+if(USE_DOUBLE)
+ # 64 bit
+ if(APPLE)
+ find_path(CSOUND_INCLUDE_DIR csound.h HINTS /Library/Frameworks/CsoundLib64.framework/Headers
+ "$ENV{HOME}/Library/Frameworks/CsoundLib64.framework/Headers")
+ elseif(WIN32)
+ find_path(CSOUND_INCLUDE_DIR csound.h PATH_SUFFIXES csound
+ HINTS "c:\\Program Files\\Csound6_x64\\include")
+ else()
+ find_path(CSOUND_INCLUDE_DIR csound.h PATH_SUFFIXES csound)
+ endif()
+
+ if(APPLE)
+ find_library(CSOUND_LIBRARY NAMES CsoundLib64 HINTS /Library/Frameworks/CsoundLib64.framework/
+ "$ENV{HOME}/Library/Frameworks/CsoundLib64.framework")
+ elseif(WIN32)
+ find_library(CSOUND_LIBRARY NAMES csound64 HINTS "c:\\Program Files\\Csound6_x64\\lib")
+ else()
+ find_library(CSOUND_LIBRARY NAMES csound64 csound)
+ endif()
+
+else()
+ # 32 bit
+ if(APPLE)
+ find_path(CSOUND_INCLUDE_DIR csound.h HINTS /Library/Frameworks/CsoundLib.framework/Headers
+ "$ENV{HOME}/Library/Frameworks/CsoundLib.framework/Headers")
+ elseif(WIN32)
+ find_path(CSOUND_INCLUDE_DIR csound.h PATH_SUFFIXES csound
+ HINTS "c:\\Program Files (x86)\\Csound6\\include")
+ else()
+ find_path(CSOUND_INCLUDE_DIR csound.h PATH_SUFFIXES csound)
+ endif()
+
+ if(APPLE)
+ find_library(CSOUND_LIBRARY NAMES CsoundLib HINTS /Library/Frameworks/CsoundLib.framework/
+ "$ENV{HOME}/Library/Frameworks/CsoundLib.framework")
+ elseif(WIN32)
+ find_library(CSOUND_LIBRARY NAMES csound HINTS "c:\\Program Files (x86)\\Csound6\\lib")
+ else()
+ find_library(CSOUND_LIBRARY NAMES csound csound)
+ endif()
+
+endif()
+
+
+include(FindPackageHandleStandardArgs)
+# handle the QUIETLY and REQUIRED arguments and set CSOUND_FOUND to TRUE
+# if all listed variables are TRUE
+find_package_handle_standard_args(CSOUND
+ CSOUND_LIBRARY CSOUND_INCLUDE_DIR)
+mark_as_advanced(CSOUND_INCLUDE_DIR CSOUND_LIBRARY)
+
+set(CSOUND_INCLUDE_DIRS ${CSOUND_INCLUDE_DIR})
+set(CSOUND_LIBRARIES ${CSOUND_LIBRARY} )