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<CsoundSynthesizer>
<CsOptions>
-odac
</CsOptions>
<CsInstruments>
/*
Debugger - Unfixed Bugs : BUG #4
http://git.1bpm.net/csd-unfixedbugs1/about/
By Richard Knight 2021
http://1bpm.net
q@1bpm.net
*/
sr = 44100
ksmps = 10
nchnls = 2
0dbfs = 1
seed 0
gitempo = 118
gkmastergain init 1 ; master gain
gkpump = 0 ; kick ducking control
gkreverse init 0 ; global reverse
#include "wavetables.udo" ; general waveforms
#include "bussing.udo" ; global audio bussing
#include "instruments.udo" ; sound generators
instr global_delay1
aL, aR bus_read "delay1"
ifreq1 = (118 / 60) / 2
kfdbkL = abs(oscil(0.6, 1.63))
kfdbkR = abs(oscil(0.6, 1.67))
atimeL = abs(oscil(0.3, ifreq1))
atimeR = abs(oscil(0.3, ifreq1))
aLdlr delayr 1
aLdel deltapi atimeL
aLdel butterhp aLdel, 130
delayw aL + (aLdel * kfdbkL)
aRdlr delayr 1
aRdel deltapi atimeR
aRdel butterhp aRdel, 130
delayw aR + (aRdel * kfdbkR)
bus_mix("master", aLdel, aRdel)
endin
instr global_delay2
aL, aR bus_read "delay2"
aLdlr delayr 0.2
kdeltime = abs(oscil(0.02, 0.04)) + 0.01
aLdel deltapi kdeltime + 0.002
delayw aL + (aLdel * 0.7)
aRdlr delayr 0.2
aRdel deltapi kdeltime + 0.001
delayw aR + (aRdel * 0.7)
bus_mix("master", aLdel, aRdel)
endin
/*
Master audio output
*/
instr global_master
igain = 0.4
aL, aR bus_read "master"
;aL limit aL*0.8, 0, 1
;aR limit aR*0.8, 0, 1
outs aL*gkmastergain*igain, aR*gkmastergain*igain
endin
instr seq
event_i "i", "global_master", 0, p3
event_i "i", "global_delay1", 0, p3
event_i "i", "global_delay2", 0, p3
kbeat metro (gitempo / 60) * 4
kpos init 0
if (kbeat == 1) then
if (kpos % 3 == 0) then
event "i", "play_rim", 0, 1
endif
if ((kpos+1) % 2 == 0 && random:k(0, 1) > 0.8) then
event "i", "play_303", 0, 0.01, 106, 106, 90, 1
endif
km8m init 0
if ((kpos+1) % 8 == 0) then
kstart = (km8m == 0) ? 40 : 45
kend = (km8m == 0) ? 43 : 38
event "i", "play_303", 0, 0.3, kstart, kend, 40, 0
km8m = 1- km8m
endif
if (kpos % 9 == 0) then
;event "i", "play_blip", 0, 0.01
endif
if (kpos % 4 == 0) then
event "i", "play_kick", 0, 0.2, 0
endif
if ((kpos+2) % 16 == 0) then
event "i", "play_kick", 0, 0.4, 1
endif
if (kpos % 8 == 0) then
event "i", "play_clap", 0, 0.02
endif
kpos += 1
endif
endin
</CsInstruments>
<CsScore>
i"seq" 0 400
</CsScore>
</CsoundSynthesizer>
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