| Age | Commit message (Collapse) | Author | 
|---|
|  |  | 
|  | It's no sense to have uint32-argument poke function as all emulators are using uint16 and uint8 data only | 
|  |  | 
|  |  | 
|  |  | 
|  | [the full-working compiling still not working yet due bug on OW side] | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  | into preprocessor | 
|  | - Removed "Logarithmic volumes" flag as volume models concept successfuly serves this task. "Logarithmic volumes" flag is useless when we have volume models.
- Fixed "too fast" tempo while playing CMF and EA-MUS (aka RSXX) files | 
|  | #91 | 
|  | #91 | 
|  | - Fixed an incorrect calculation of 4-op channels and choosing 4-op channels for 2-op only banks
- Resolved trouble with automatically chosen flags because of internal confusion | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  | Damn, this is so silly: Data of new bank data was added to tail of old data as I forgot to clean up that crap before to fill with a new data, damn! (#83) | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  | 
|  |  |