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2023-05-14adlmidi.cpp: Remove the n_periodCountStereo conditionWohlstand
2023-05-10midi_sequencer.hpp: Fixed warningWohlstand
2023-03-30nukedopl3.c: Remove "inline" keywordWohlstand
- It breaks compilation on -std=c90 - It conflicts with the existsing declaration at the header
2023-03-20Import latest Nuked OPL 1.8 code (#264)M-HT
2023-03-19Added SDL2 Mixer example over Mix_HookMusic()Wohlstand
2023-03-19Added Heroes.adWohlstand
2023-03-07CMake: proper configDenis Barkar
2023-02-23CMake: added package export, fixed includesDenis Barkar
2023-02-23CMake: respect BUILD_SHARED_LIBS settingDenis Barkar
2023-02-09Rename the "Wreckin Crew" bank into "Heroes of Minght and Magic 2"Wohlstand
Actually, Wreckin Crew racing game hadn't used the MIDI sound, however, I found the same bank is used at "Heroes of Minght and Magic 2"
2023-01-03Updated copyright for 2023Wohlstand
2022-12-23OuchWohlstand
2022-12-23Misc: Added WUT mutex supportWohlstand
2022-12-12Include the 3DS into the condition of the packing disablingWohlstand
2022-12-01Sequencer: Fixed the sign comparison warningWohlstand
2022-11-29Fixed crash on attempt to change the volume of a blank noteWohlstand
2022-11-29More robust EA-MUS detection/parsingWohlstand
by https://github.com/dashodanger https://github.com/Wohlstand/BW_Midi_Sequencer/pull/7
2022-11-15adlmidi_db.h: Don't pack structures on ARM64Wohlstand
An attempt to resolve the "pointer not aligned at address" CLang error
2022-11-12Added MegaManX bank for AILWohlstand
It's almost equal to FatMan, but has few differences at some instruments, like Orchestra Hit
2022-11-12Ignore macOS side junk filesWohlstand
2022-11-12MidiPlay: Always use the system byte orderWohlstand
2022-10-31Updated README.mdWohlstand
2022-10-26Fixed typo in the function pointer declarationWohlstand
2022-10-25xmi2mid: added an ability to explort multiple files at onceWohlstand
2022-10-25midiplay: Added Linux-only song switch for debug purposesWohlstand
2022-10-25XMI2MIDI: Optimised the algorithm for multiple songsWohlstand
2022-10-17CMake: forgot to list the "include" directoryWohlstand
2022-10-17CMake: Make IDEs see headersWohlstand
2022-10-17Improved the multi-song XMI supportWohlstand
- Allow selecting every individual song of the XMI file - Allow dynamic song switch without re-opening of a file - Fixed XMI2MID converter with adding an ability to export every individual song - Added hooks for loop start and end events - Added an option to immediately stop the song processing on loop end reaching (needed to perform dynamic song switch at the loop end point)
2022-09-26CMake: tweaked some of platform specific macrosWohlstand
2022-06-29Added the chip channels allocation mode optionWohlstand
2022-06-16Fixed DJGPP wrapper for Qt Creator's recognitionWohlstand
2022-06-16Disable automatic arpeggio by defaultWohlstand
2022-06-12Tweak bank namesWohlstand
And adding the "games" section for future. Keep bank names shorter, and information such as games/programs where these banks originally used, put at the separated section.
2022-06-12Added some extra banks into the hiveWohlstand
2022-03-11Use LWP_Mutex API from libOGC where neededWohlstand
2022-03-08Disable mutex usage at some platformsWohlstand
2022-01-05Updated copyright year for 2022Wohlstand
2021-12-15VLC Plugin: Added the auto-arpeggio settings fieldWohlstand
2021-12-13Added per-bank MT32 defaults optionWohlstand
This option makes MT32 defaults being set: - 127 initial volume - octave-wide pitch bend
2021-12-01adlmidiplay.cpp: Fixed a typoWohlstand
2021-11-20Another small fixWohlstand
2021-11-20Fixed buildWohlstand
2021-11-20Fixed memory damages and crashes while playing XMI filesWohlstand
2021-11-19Send CC123 after passing loop endWohlstand
This should resolve the problem of un-closed notes caused by bad placement of loop end, or after XMI files (#160)
2021-10-25Update README.mdWohlstand
2021-10-25Update README.mdWohlstand
2021-10-25Added an ability to disable/enable the MIDI channelWohlstand
2021-10-25Added an ability to set number of loopsWohlstand
2021-10-25Updated the midi sequencer codeWohlstand