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-rw-r--r-- | README.md | 7 |
1 files changed, 4 insertions, 3 deletions
@@ -182,10 +182,11 @@ To build that example you will need to have installed SDL2 library. * Reworked rhythm-mode percussions system, WOPL banks with rhythm-mode percussions * Added Public Domain Opal OPL3 emulator made by Reality (a team who originally made the Reality Adlib Tracker) (Thanks to [Jean Pierre Cimalando](https://github.com/jpcima) for a work!) * Added LGPL licensed JavaOPL3 emulator made by Robson Cozendey in Java and later rewritten into C++ for GZDoom (Thanks to [Jean Pierre Cimalando](https://github.com/jpcima) for a work!) - * Fixed an accuracy of the DMX volume model, include the buggy AM intepretation - * Fully rewritten an embedded banks database + * Fully rewritten an embedded bank database format, embedded banks now supports a wider set (more than 127:127 instruments in one bank) + * Improved an accuracy of the DMX volume model, include the buggy AM intepretation * Improved an accuracy of Apogee volume model, include the bug of AM instruments - * Removed C++ extras. C++-binded instruments tester is useless since a real-time MIDI API can completely replace it. + * Improved an accuracy of Win9X volume model + * Removed C++ extras. C++-binded instruments tester is useless since a real-time MIDI API can completely replace it ## 1.4.0 2018-10-01 * Implemented a full support for Portamento! (Thanks to [Jean Pierre Cimalando](https://github.com/jpcima) for a work!) |