diff options
Diffstat (limited to 'cmake/Modules')
-rw-r--r-- | cmake/Modules/FindCsound.cmake | 62 | ||||
-rw-r--r-- | cmake/Modules/FindLame.cmake | 17 | ||||
-rw-r--r-- | cmake/Modules/FindShout.cmake | 16 |
3 files changed, 95 insertions, 0 deletions
diff --git a/cmake/Modules/FindCsound.cmake b/cmake/Modules/FindCsound.cmake new file mode 100644 index 0000000..24c90d9 --- /dev/null +++ b/cmake/Modules/FindCsound.cmake @@ -0,0 +1,62 @@ +# Try to find the Csound library. +# Once done this will define: +# CSOUND_FOUND - System has the Csound library +# CSOUND_INCLUDE_DIRS - The Csound include directories. +# CSOUND_LIBRARIES - The libraries needed to use the Csound library. + +# RKnight 2021-07-21 : quick copy paste hack to deal with 32 bit if not using double + +if(USE_DOUBLE) + # 64 bit + if(APPLE) + find_path(CSOUND_INCLUDE_DIR csound.h HINTS /Library/Frameworks/CsoundLib64.framework/Headers + "$ENV{HOME}/Library/Frameworks/CsoundLib64.framework/Headers") + elseif(WIN32) + find_path(CSOUND_INCLUDE_DIR csound.h PATH_SUFFIXES csound + HINTS "c:\\Program Files\\Csound6_x64\\include") + else() + find_path(CSOUND_INCLUDE_DIR csound.h PATH_SUFFIXES csound) + endif() + + if(APPLE) + find_library(CSOUND_LIBRARY NAMES CsoundLib64 HINTS /Library/Frameworks/CsoundLib64.framework/ + "$ENV{HOME}/Library/Frameworks/CsoundLib64.framework") + elseif(WIN32) + find_library(CSOUND_LIBRARY NAMES csound64 HINTS "c:\\Program Files\\Csound6_x64\\lib") + else() + find_library(CSOUND_LIBRARY NAMES csound64 csound) + endif() + +else() + # 32 bit + if(APPLE) + find_path(CSOUND_INCLUDE_DIR csound.h HINTS /Library/Frameworks/CsoundLib.framework/Headers + "$ENV{HOME}/Library/Frameworks/CsoundLib.framework/Headers") + elseif(WIN32) + find_path(CSOUND_INCLUDE_DIR csound.h PATH_SUFFIXES csound + HINTS "c:\\Program Files (x86)\\Csound6\\include") + else() + find_path(CSOUND_INCLUDE_DIR csound.h PATH_SUFFIXES csound) + endif() + + if(APPLE) + find_library(CSOUND_LIBRARY NAMES CsoundLib HINTS /Library/Frameworks/CsoundLib.framework/ + "$ENV{HOME}/Library/Frameworks/CsoundLib.framework") + elseif(WIN32) + find_library(CSOUND_LIBRARY NAMES csound HINTS "c:\\Program Files (x86)\\Csound6\\lib") + else() + find_library(CSOUND_LIBRARY NAMES csound csound) + endif() + +endif() + + +include(FindPackageHandleStandardArgs) +# handle the QUIETLY and REQUIRED arguments and set CSOUND_FOUND to TRUE +# if all listed variables are TRUE +find_package_handle_standard_args(CSOUND + CSOUND_LIBRARY CSOUND_INCLUDE_DIR) +mark_as_advanced(CSOUND_INCLUDE_DIR CSOUND_LIBRARY) + +set(CSOUND_INCLUDE_DIRS ${CSOUND_INCLUDE_DIR}) +set(CSOUND_LIBRARIES ${CSOUND_LIBRARY} ) diff --git a/cmake/Modules/FindLame.cmake b/cmake/Modules/FindLame.cmake new file mode 100644 index 0000000..e0b9f5f --- /dev/null +++ b/cmake/Modules/FindLame.cmake @@ -0,0 +1,17 @@ +FIND_PATH(LAME_INCLUDE_DIR lame/lame.h) +FIND_LIBRARY(LAME_LIBRARIES NAMES mp3lame) + +IF(LAME_INCLUDE_DIR AND LAME_LIBRARIES) + SET(LAME_FOUND TRUE) +ENDIF(LAME_INCLUDE_DIR AND LAME_LIBRARIES) + +IF(LAME_FOUND) + IF (NOT Lame_FIND_QUIETLY) + MESSAGE(STATUS "Found lame includes: ${LAME_INCLUDE_DIR}/lame/lame.h") + MESSAGE(STATUS "Found lame library: ${LAME_LIBRARIES}") + ENDIF (NOT Lame_FIND_QUIETLY) +ELSE(LAME_FOUND) + IF (Lame_FIND_REQUIRED) + MESSAGE(FATAL_ERROR "Could NOT find lame development files") + ENDIF (Lame_FIND_REQUIRED) +ENDIF(LAME_FOUND) diff --git a/cmake/Modules/FindShout.cmake b/cmake/Modules/FindShout.cmake new file mode 100644 index 0000000..75be2c5 --- /dev/null +++ b/cmake/Modules/FindShout.cmake @@ -0,0 +1,16 @@ +FIND_PATH(SHOUT_INCLUDE_DIR PATH_SUFFIXES "shout" NAMES shout.h) +# Look for the library. +FIND_LIBRARY(SHOUT_LIBRARY NAMES shout) +# Handle the QUIETLY and REQUIRED arguments and set SHOUT_FOUND to TRUE if all listed variables are TRUE. +INCLUDE(FindPackageHandleStandardArgs) +FIND_PACKAGE_HANDLE_STANDARD_ARGS(SHOUT DEFAULT_MSG SHOUT_LIBRARY SHOUT_INCLUDE_DIR) + +# Copy the results to the output variables. +IF(SHOUT_FOUND) + SET(SHOUT_LIBRARIES ${SHOUT_LIBRARY}) + SET(SHOUT_INCLUDE_DIRS ${SHOUT_INCLUDE_DIR}) +ELSE(SHOUT_FOUND) + SET(SHOUT_LIBRARIES) + SET(SHOUT_INCLUDE_DIRS) +ENDIF(SHOUT_FOUND) +MARK_AS_ADVANCED(SHOUT_INCLUDE_DIRS SHOUT_LIBRARIES) |