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+/*
+ csound-json example 2
+
+ merge objects, play score based on contents
+
+*/
+<CsoundSynthesizer>
+<CsLicence>
+ Released into the public domain under the Unlicense license
+ http://unlicense.org/
+</CsLicence>
+<CsOptions>
+-d
+-m0
+</CsOptions>
+<CsInstruments>
+
+sr = 44100
+ksmps = 64
+nchnls = 2
+0dbfs = 1
+
+
+; base JSON string
+gSjson = {{
+ {
+ "instruments": {
+ "oscil1": [
+ [0, 2, 440],
+ [2, 4, 880],
+ [4, 2, 220]
+ ],
+ "oscil2": [
+ [6, 2, 330],
+ [8, 2, 660]
+ ]
+ },
+ "details": {
+ "createdby": "Richard Knight",
+ "createdon": "2022-09-02"
+ }
+ }
+}}
+
+
+instr boot
+
+ ; load the string and the supplementary file
+ iJbase jsonloads gSjson
+ iJsupplement jsonload "supplement.json"
+
+ ; get the instruments objects and merge them
+ iJinstrs1 jsongetval iJbase, "instruments"
+ iJinstrs2 jsongetval iJsupplement, "instruments"
+ jsonmerge iJinstrs1, iJinstrs2, 1
+
+ ; get keys of the resulting instruments
+ Skeys[] jsonkeys iJinstrs1
+
+ ; loop through the keys
+ indexi = 0
+ while (indexi < lenarray(Skeys)) do
+ Sinstrument = Skeys[indexi]
+
+ ; get the relevant instrument object
+ iJscore jsongetval iJinstrs1, Sinstrument
+
+ ; score items are retrieved as handles to JSON arrays, in a Csound array
+ iJscorelines[] jsonarr iJscore
+
+ ; loop through each of the JSON arrays
+ indexs = 0
+ while (indexs < lenarray(iJscorelines)) do
+
+ ; get the JSON array values and format/call the scoreline accordingly
+ isc[] jsonarrval iJscorelines[indexs]
+ Scoreline = sprintf("i\"%s\" %d %d %d\n", Sinstrument, isc[0], isc[1], isc[2])
+ prints Scoreline
+ scoreline_i Scoreline
+ indexs += 1
+ od
+ indexi += 1
+ od
+endin
+
+
+/*
+ The sound producting instruments to be called
+*/
+instr oscil1
+ ifreq = p4
+ kamp linseg 1, p3*0.7, 1, p3*0.3, 0
+ aout oscil kamp, ifreq, 1
+ outs aout, aout
+endin
+
+instr oscil2
+ ifreq = p4
+ kamp linseg 1, p3*0.7, 1, p3*0.3, 0
+ aout oscil kamp, ifreq, 2
+ outs aout, aout
+endin
+
+instr oscil3
+ ifreq = p4
+ kamp linseg 1, p3*0.7, 1, p3*0.3, 0
+ aout oscil kamp, ifreq, 3
+ outs aout, aout
+endin
+
+
+</CsInstruments>
+<CsScore>
+f1 0 16384 10 1 ; Sine
+f2 0 16384 10 1 0.5 0.3 0.25 0.2 0.167 0.14 0.125 .111 ; Sawtooth
+f3 0 16384 10 1 0 0.3 0 0.2 0 0.14 0 .111 ; Square
+f0 15
+i"boot" 0 1
+</CsScore>
+</CsoundSynthesizer> \ No newline at end of file