From c4b96cdd87738e9f0cba695904d2d484b4335e7f Mon Sep 17 00:00:00 2001 From: Richard Knight Date: Fri, 29 Oct 2021 22:32:21 +0100 Subject: initial --- BUG1/BUG1.csd | 598 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 598 insertions(+) create mode 100644 BUG1/BUG1.csd (limited to 'BUG1') diff --git a/BUG1/BUG1.csd b/BUG1/BUG1.csd new file mode 100644 index 0000000..fb09f77 --- /dev/null +++ b/BUG1/BUG1.csd @@ -0,0 +1,598 @@ + + +-g -odac + + +/* + + Debugger - Unfixed Bugs - BUG1 + + By Richard Knight 2019 + +*/ + +sr = 44100 +kr = 4410 +nchnls = 2 + +; general globals +zakinit 4, 1 +seed 0 +gkpump init 0 + +; chords to be used +ginotes1[] fillarray 440, 493.88, 587.33, 659.25, 698.46, 830.61 +ginotes2[] fillarray 493.88, 554.37, 587.33, 698.46, 783.99 + + +/* chorus udo by bhob rainey */ +opcode ensembleChorus, aa, akkkkiip + ain, kdelay, kdpth, kmin, kmax, inumvoice, iwave, icount xin + incr = 1/(inumvoice) + + if (icount == inumvoice) goto out + ainl, ainr ensembleChorus ain, kdelay, kdpth, kmin, kmax, inumvoice, iwave, icount + 1 + +out: + +max: + imax = i(kmax) + if (kmax != imax) then + reinit max + endif + + iratemax unirand imax + rireturn + alfo oscil kdpth, iratemax + kmin, iwave + adel vdelay3 ain/(inumvoice * 0.5), (kdelay + alfo) * 1000, 1000 + al = ainl + adel * incr * icount + ar = ainr + adel * (1 - incr * icount) + xout al, ar +endop + + +/* glitch subsequencer A1 */ +instr 1 + istart = 0 + while istart < p3 do + idur random p3*0.005, p3*0.1 + iprtc random 20, 1000 + event_i "i", 10, istart, idur, iprtc*0.0001 + idur2 random idur *1.1, idur *2 + istart = istart + idur2 + od +endin + + +/* glitch subsequencer A2 */ +instr 10 + istart = 0 + ;ifreq = 880;random 300, 1000 + irand random 1, 10 + ifreq = 110 * irand + iwav random 1, 4 + while istart < p3 do + event_i "i", 100, istart, p4, ifreq, iwav + istart = istart + p4*0.5 + + od +endin + + +/* glitch tone */ +instr 100 + ifreqshift1 random -3, 3 + ifreqshift2 random -3, 3 + k1 linseg 1, 0.01, 0 + inull = p5 ; just to supress warning + a1 oscil 2500, p4, 1;p5 + a2 oscil 2500, p4+ifreqshift1, 1;p5 + a3 oscil 2500, p4+ifreqshift2, 1;p5 + irf1 random 300, 16000 + irf2 random 300, 16000 + aL = (a1*k1) + (a2*k1*0.7) + aR = (a1*k1) + (a3*k1*0.7) + aL butterlp aL, irf1 + aR butterlp aR, irf2 + zawm aL, 1 + zawm aR, 2 +endin + + +/* blip tone */ +instr 101 + ifreqshift1 random -10, 10 + ifreqshift2 random -10, 10 + k1 linseg 0, p3*0.3, 1, p3*0.4, 1, p3*0.3, 0 + a1 oscil 1000, p4, p5 + a2 oscil 1000, p4+ifreqshift1, p5 + a3 oscil 1000, p4+ifreqshift2, p5 + zawm (a1*k1) + (a2*k1*0.7), 1 + zawm (a1*k1) + (a3*k1*0.7), 2 +endin + + +/* glitch subsequencer B1 */ +instr 2 + istart = 0 + while istart < p3 do + event_i "i", 100, istart, 0.01, p4, p5 + istart = istart + 0.05 + od +endin + + +/* master outputs */ +instr 800 + aL zar 3 + aR zar 4 + ;aL compress aL, aL, -1, 30, 60, 1.2, 0.1, 0.01, 0.01 + ;aR compress aR, aR, -1, 30, 60, 1.2, 0.1, 0.01, 0.01 + outs aL*0.9, aR*0.9 + zacl 3, 4 +endin + + +/* regular output */ +instr 801 + aL zar 1 + aR zar 2 + zawm aL, 3 + zawm aR, 4 + zacl 1, 2 +endin + + +/* reversey output */ +instr 802 + aL zar 1 + aR zar 2 + a1L, krecL sndloop aL, -1, 1, 1, 0.5 + a1R, krecR sndloop aR, -1, 1, 1, 0.5 + zawm a1L, 3 + zawm a1R, 4 + zacl 1, 2 +endin + + +/* delay feedback out */ +instr 803 + aL zar 1 + aR zar 2 + idiv = 0.25 ; 0.0625 + kamp linseg 1, idiv, 0, p3-idiv, 0 + apL = aL*kamp + apR = aR*kamp + adL init 0 + adR init 0 + adL delay apL + (adL*0.8), idiv + adR delay apR + (adR*0.8), idiv + zawm apL+adL, 3 + zawm apR+adR, 4 + zacl 1, 2 +endin + + +/* kick */ +instr 901 + kax linseg 300, p3*0.05, 100, p3*0.1, 40, p3*0.8, 20 + kenv linseg 1,p3*0.2,0.6,p3*0.2,0.4,p3*0.2,0.1,p3*0.2,0 + kpit linseg 500, p3*0.2, 100, p3*0.4, 40, p3*0.2, 30, p3*0.2, 20 + a2 oscil 8500,kpit*0.35,1 + a3 oscil 9500,kpit*0.2,1 + an noise 3000,-0.1 + ax1 oscil 300, 400, 1 + ax2 oscil 80, 900, 1 + kaxenv linseg 0.2, p3*0.02, 0 + akx = (ax1*ax2)*kaxenv + + aout = a2+a3 ; + ax + gkpump = kenv + amix = p4*((aout*kenv)+akx) + adist distort amix, 0.13, 1 + aeq1 pareq adist, 70, 1.5, 2 + aeq2 pareq aeq1, 200, 0.7, 0.9 + aout pareq aeq2, 5000, 1.8, 0.5 + zawm aout*0.7, 1 + zawm aout*0.7, 2 +endin + + +/* clap */ +instr 902 + k1 linseg 1, p3*0.1, 0, p3*0.1, 1, p3*0.1, 0, p3*0.1, 1, p3*0.2, 0, p3*0.1, 1, p3*0.3, 0 + a1 noise 10000, 0.5 + a2 noise 10000, -0.5 + a3 butterbp a1, 1000, 1800 + a4 butterbp a2, 1000, 1800 + a5 pareq a3, 400, 3.5, 0.5 + a6 pareq a4, 400, 3.5, 0.5 + zawm a5*k1*1.5, 1 + zawm a6*k1*1.5, 2 +endin + + +/* clap b */ +instr 9020 + k1 linseg 1, p3*0.1, 0, p3*0.1, 1, p3*0.1, 0, p3*0.1, 1, p3*0.2, 0, p3*0.1, 1, p3*0.3, 0 + a1 noise 10000, 0.1 + a2 noise 10000, -0.1 + a3 butterlp a1, 1600 + a4 butterlp a2, 1600 + a5 pareq a3, 300, 1.5, 0.5 + a6 pareq a4, 300, 1.5, 0.5 + zawm a5*k1*1.5, 1 + zawm a6*k1*1.5, 2 +endin + + +/* hi hat */ +instr 903 + ifreqshift1 random 9, 11 + ifreqshift2 random 9, 11 + kpt1 linseg 1, p3*0.2, 0.8, p3*0.2, 1.2, p3*0.2, 0.8, p3*0.2, 1.2, p3*0.2, 0.8 + k1 line p4, p3, 0 + a1 noise 9000, 0.1 + a2 noise 9000, 0.1 + a3 butterhp a1, 10000 + a4 butterhp a2, 10000 + as1 oscil 4000, 7000*(ifreqshift1*0.1)*p5, 1 + as2 oscil 4000, 8000*p5*kpt1, 1 + as3 oscil 4000, 12000*p5*kpt1, 1 + as4 oscil 4000, 16000*(ifreqshift2*0.1)*p5, 1 + aL = a3 + as1 + as3 + aR = a4 + as2 + as4 + zawm aL*k1*0.93, 1 + zawm aR*k1*0.93, 2 +endin + + +/* fm bell */ +instr 904 + irand1 random 1, 100 + irand2 random 1, 100 + irfreq1 random 600, 19000 + irfreq2 random 600, 19000 + k1 line irand1*0.1, p3, irand2*0.1 + k2 linseg p5, p3*0.4, 0.4, p3*0.6, 0 + a1 fmbell 8000, p4, k1, 4, 0, 0, 1, 1, 1, 1, 4 + a2 fmbell 8000, p4, k1, 2, 0, 0, 1, 1, 1, 3, 4 + a1 butterlp a1, irfreq1 + a2 butterlp a2, irfreq2 + zawm a1*k2*0.9, 1 + zawm a2*k2*0.9, 2 + irand random 0, 100 + if (irand > 80) then + idur random 10, 100 + event_i "i", 904, idur*0.005, idur*0.001, p4*2, p5*0.5 + endif +endin + + +/* fm rhode */ +instr 905 + ifreq random 600, 22050 + irand1 random 1, 100 + irand2 random 1, 100 + k1 line irand1*0.1, p3, irand2*0.1 + k2 linseg p5, p3*0.4, 0.4, p3*0.6, 0 + a1 fmrhode 8000, p4, k1, 4, 0, 0, 1, 1, 1, 1, 4 + a2 fmrhode 8000, p4, k1, 2, 0, 0, 1, 1, 1, 3, 4 + a3 butterlp a1, ifreq + a4 butterlp a2, ifreq + zawm a3*k2*0.5, 1 + zawm a4*k2*0.5, 2 +endin + + +/* fm wurlie */ +instr 906 + ifreq random 600, 4000 + irand1 random 1, 100 + irand2 random 1, 100 + k1 line irand1*0.1, p3, irand2*0.1 + k2 linseg p5, p3*0.3, 0.2, p3*0.7, 0 + a1 fmwurlie 8000, p4, k1, 4, 0, 0, 1, 3, 1, 1, 4 + a2 fmwurlie 8000, p4, k1, 2, 0, 0, 1, 1, 1, 3, 4 + a3 butterlp a1, ifreq + a4 butterlp a2, ifreq + zawm a3*k2*0.9, 1 + zawm a4*k2*0.9, 2 +endin + + +/* filter rhodey */ +instr 907 + ifn random 1, 4 + kfq oscili 0.5, p5, ifn + a1 fmrhode 8000, p4, 4, 8, 0, 0, 1, 1, 3, 1, 4 + a2 fmrhode 8000, p4, 8, 4, 0, 0, 1, 3, 1, 1, 4 + a3 butterlp a1, 200 * (kfq + 0.5) + a4 butterlp a2, 200 * (kfq + 0.5) + aL, aR ensembleChorus a3, 0.005, 0.005, 0.1, 0.6, 4, 1 + + zawm 0.6 * (aL + a3), 1 + zawm 0.6 * (aR + a4), 2 +endin + + +/* bass */ +instr 908 + k1 linseg 2.1, p3*0.2, 2, p3*0.8, 2 + k2 line 10, p3, 0 + iamp random 500, 800 + kamp linseg iamp*0.001, p3*0.1, 0.5, p3*0.9, 0 + aL foscil 8000, p4, 4, k1, k2, 1 + aR foscil 8000, p4, 3.9, k1, k2, 1 + aL1 pareq aL, 440, 0.4, 0.7 + aR1 pareq aR, 440, 0.4, 0.7 + zawm aL1 * kamp, 1 + zawm aR1 * kamp, 2 +endin + + +/* filter rhodey */ +instr 909 + ifn random 1, 4 + kfq oscili 0.5, p5 * 4, ifn + kpt line p4, p3, p4*1.1 + a1 fmrhode 8000, kpt, 4, 8, 0, 0, 1, 1, 3, 1, 4 + a2 fmrhode 8000, kpt, 8, 4, 0, 0, 1, 3, 1, 1, 4 + a3 butterlp a1, 200 * (kfq + 0.5) + a4 butterlp a2, 200 * (kfq + 0.5) + aL, aR ensembleChorus a3, 0.005, 0.005, 0.1, 0.6, 4, 1 + + zawm 0.8 * (aL + a3), 1 + zawm 0.8 * (aR + a4), 2 +endin + + +/* crasher */ +instr 910 + kflt linseg 1, p3*0.4, 0.1, p3*0.6, 0 + aL noise 900, 0.9 + aR noise 900, -0.1 + kfq1 oscili 5, 14000, 2 + kfq2 oscili 10, 15000, 4 + aL1 butterlp aL, 22050*kflt + aR1 butterlp aR, 22050*kflt + kamp linseg 1, p3*0.1, 0.2, p3*0.7, 0.05, p3*0.2, 0 + aL = aL1*kfq1*kfq2*0.5*kamp + aR = aR1*kfq1*kfq2*0.5*kamp + aLr comb aL, 1, 0.12 + aRr comb aL, 1, 0.1 + + zawm aL+aLr, 1 + zawm aR+aRr, 2 +endin + + +/* stochastic sequencer */ +instr 999 + ipos = 0 + iseq = 0 + ieven = 0 + ibeatlength = 0.125 + + ; create mixer items + ; master outs + event_i "i", 800, 0, p3 + + ; standard mixer + event_i "i", 801, 0, p3 - 2 + + ; reverse, delay thing or offbeat kick - last two bars of each section + irand random 0, 100 + if (irand > 50) then + event_i "i", 802, p3 - 2, 2 + elseif (irand < 90) then + event_i "i", 803, p3 - 2, 2 + else + event_i "i", 801, p3 - 2, 2 + event_i "i", 901, p3 - (ibeatlength * 2), 0.15, 1 + endif + + + ; create score items + ipos = 0 + while ipos < p3 do + + ; arrange the shuffle + if (iseq == 1 || iseq == 3) then + iposadj = ipos + 0.05 + else + iposadj = ipos + endif + + + ; crasher + if (ipos == 0 && (p4 == 3 || p4 == 4 || p4 = 5)) then + event_i "i", 910, iposadj, 4 + endif + + ; bass + irand random 0, 100 + ilastbass = -1 + if (irand > 70 && (p4 == 3 || p4 == 4 || p4 == 5)) then + irandindex random 0, lenarray(ginotes1) - 2 + ifreq = ginotes1[irandindex] * 0.05 + if (ifreq != ilastbass) then ; eh, sounds to be doing it + event_i "i", 908, iposadj, 0.2, ifreq + ilastbass = ifreq + endif + elseif (iseq == 2 && ieven == 1 && irand > 60) then + event_i "i", 908, iposadj, 0.1, ginotes2[1] * 0.025 + + endif + + ; kick + irand random 0, 100 + if (iseq == 0) then + iamp random 0, 1000 + event_i "i", 901, iposadj, 0.12, 1 + irand random 0, 100 + if (irand > 90) then + event_i "i", 901, iposadj+ibeatlength+0.05, 0.45, iamp*0.0005 + endif + endif + + ; clap syncop + irand random 0, 100 + if (irand > 90 && (iseq == 1 || iseq == 3)) then + event_i "i", 9020, iposadj, 0.02 + endif + + ; clap regular + if (iseq == 0 && ieven == 1 && p4 >= 3) then + event_i "i", 902, iposadj, 0.05 + endif + + ; hat regular + if (iseq == 2) then + ilen = 0.02 + iamp =0.9 + if (p4 == 3) then + iamp = 0.6 + ilen = 0.1 + endif + event_i "i", 903, iposadj, ilen, iamp, 1.2 + endif + + ; hat + irand random 0, 100 + if (irand > 50 && (p4 == 0 || p4 == 1 || p4 == 2)) then + iamp random 0, 1000 + event_i "i", 903, iposadj, 0.00, iamp*0.001, 1 + irand random 0, 100 + if (irand > 90) then + event_i "i", 903, iposadj + 0.05, 0.01, iamp*0.0008, 1 + endif + endif + + ; triglitch + irand random 0, 100 + if (irand > 85 && (p4 == 1 || p4 == 2 || p4 == 4)) then + idur random 10, 100 + ;event_i "i", 10, iposadj, 0.1 ;idur*0.01 ;i1 retrigs + iprtc random 20, 1000 + event_i "i", 10, iposadj, idur*0.001, iprtc*0.0001 + endif + + ; tone + irand random 0, 100 + if (irand > 75 && (p4 == 0 || p4 == 1 || p4 == 2 || p4 == 5 || p4 == 8)) then + iwin random 1, 4 + irandindex random 0, lenarray(ginotes1) - 1 + ifreq = ginotes1[irandindex] + event_i "i", 100, iposadj, 0.2, ifreq, iwin + endif + + ; fm rhode onbeat regular + if (ieven == 0 && iseq = 0 && (p4 == 3 || p4 == 5)) then + iplay = 1 + if (p4 == 5) then + irandplay random 0, 100 + if (irandplay < 80) then + iplay = 0 + endif + endif + + if (iplay == 1) then + + irand random 0, 100 + if (irand > 20) then + inst = 907 + else + inst = 909 + endif + + index = 0 + imod random 400, 4000 + until index == lenarray(ginotes2) do + ifreq = ginotes2[index] + event_i "i", inst, iposadj, 0.5, ifreq, imod * 0.001 + index += 1 + od + endif + endif + + ; fm rhode + irand random 0, 100 + if (irand > 90 && (((iseq == 0 || iseq == 2) && (p4 == 2 || p4 == 4)) || ((iseq == 1 || iseq == 3) && (p4 == 3 || p4 == 6)))) then + idur random 10, 100 + index = 0 + until index == lenarray(ginotes1) do + ifreq = ginotes1[index] + event_i "i", 905, iposadj, idur*0.001, ifreq, 1 + index += 1 + od + endif + + ; fm rhode off + irand random 0, 100 + if (irand > 90 && (iseq == 1 || iseq == 3) && (p4 == 1 || p4 == 2 || p4 == 6 || p4 == 7)) then + idur random 10, 100 + index = 0 + until index == lenarray(ginotes2) do + ifreq = ginotes2[index] + event_i "i", 906, iposadj, idur*0.001, ifreq, 1 + index += 1 + od + endif + + ; bell tone + irand random 0, 100 + if (irand > 85 && (iseq == 1 || iseq == 3) && (p4 == 1 || p4 == 2 || p4 == 4 || p4 = 7)) then + idur random 10, 100 + irandindex random 0, lenarray(ginotes1) - 1 + ifreq = ginotes1[irandindex] + event_i "i", 904, iposadj, idur*0.001, ifreq, 1 + endif + + + ; increment beat position + ipos = ipos + ibeatlength + + ; increment beat per bar count or reset + if (iseq == 3) then + iseq = 0 + else + iseq = iseq + 1 + endif + + ; switch even/odd bar + if (ieven == 0 && iseq == 0) then + ieven = 1 + elseif (ieven == 1 && iseq == 0) then + ieven = 0 + endif + + od +endin + + + +f1 0 16384 10 1 ; Sine +f2 0 16384 10 1 0.5 0.3 0.25 0.2 0.167 0.14 0.125 .111 ; Sawtooth +f3 0 16384 10 1 0 0.3 0 0.2 0 0.14 0 .111 ; Square +f4 0 16384 10 1 1 1 1 0.7 0.5 0.3 0.1 ; Pulse + + +i999 0 32 0 +i999 32 32 1 +i999 64 32 2 +i999 96 32 4 +i999 128 32 4 +i999 160 64 3 +i999 224 32 5 +i999 256 32 6 +i999 288 32 7 +i999 320 32 8 + +i910 352 5 +i800 352 5 +i801 352 5 + + + + -- cgit v1.2.3