#ifndef PROGS_H #define PROGS_H #include #include #include #include #include #include #include #include #include #include #include #include #include #include struct insdata { uint8_t data[11]; int8_t finetune; bool diff; bool operator==(const insdata &b) const { return (std::memcmp(data, b.data, 11) == 0) && (finetune == b.finetune) && (diff == b.diff); } bool operator!=(const insdata &b) const { return !operator==(b); } bool operator<(const insdata &b) const { int c = std::memcmp(data, b.data, 11); if(c != 0) return c < 0; if(finetune != b.finetune) return finetune < b.finetune; if(diff != b.diff) return (diff) == (!b.diff); return 0; } bool operator>(const insdata &b) const { return !operator<(b) && operator!=(b); } }; inline bool equal_approx(double const a, double const b) { double const epsilon(std::numeric_limits::epsilon() * 100); double const scale(1.0); return std::fabs(a - b) < epsilon * (scale + (std::max)(std::fabs(a), std::fabs(b))); } struct ins { enum { Flag_Pseudo4op = 0x01, Flag_NoSound = 0x02, Flag_Real4op = 0x04 }; enum { Flag_RM_BassDrum = 0x08, Flag_RM_Snare = 0x10, Flag_RM_TomTom = 0x18, Flag_RM_Cymbal = 0x20, Flag_RM_HiHat = 0x28, Mask_RhythmMode = 0x38 }; size_t insno1, insno2; unsigned char notenum; bool pseudo4op; bool real4op; uint32_t rhythmModeDrum; double voice2_fine_tune; int8_t midi_velocity_offset; bool operator==(const ins &b) const { return notenum == b.notenum && insno1 == b.insno1 && insno2 == b.insno2 && pseudo4op == b.pseudo4op && real4op == b.real4op && rhythmModeDrum == b.rhythmModeDrum && equal_approx(voice2_fine_tune, b.voice2_fine_tune) && midi_velocity_offset == b.midi_velocity_offset; } bool operator< (const ins &b) const { if(insno1 != b.insno1) return insno1 < b.insno1; if(insno2 != b.insno2) return insno2 < b.insno2; if(notenum != b.notenum) return notenum < b.notenum; if(pseudo4op != b.pseudo4op) return pseudo4op < b.pseudo4op; if(real4op != b.real4op) return real4op < b.real4op; if(rhythmModeDrum != b.rhythmModeDrum) return rhythmModeDrum < b.rhythmModeDrum; if(!equal_approx(voice2_fine_tune, b.voice2_fine_tune)) return voice2_fine_tune < b.voice2_fine_tune; if(midi_velocity_offset != b.midi_velocity_offset) return midi_velocity_offset < b.midi_velocity_offset; return 0; } bool operator!=(const ins &b) const { return !operator==(b); } }; enum VolumesModels { VOLUME_Generic, VOLUME_CMF, VOLUME_DMX, VOLUME_APOGEE, VOLUME_9X }; struct AdlBankSetup { int volumeModel; bool deepTremolo; bool deepVibrato; bool scaleModulators; }; typedef std::map > > InstrumentDataTab; extern InstrumentDataTab insdatatab; typedef std::map > > InstrumentsData; extern InstrumentsData instab; typedef std::map > InstProgsData; extern InstProgsData progs; typedef std::map BankSetupData; extern BankSetupData banksetup; extern std::vector banknames; //static std::map > Correlate; //extern unsigned maxvalues[30]; void SetBank(size_t bank, unsigned patch, size_t insno); void SetBankSetup(size_t bank, const AdlBankSetup &setup); /* 2op voice instrument */ size_t InsertIns(const insdata &id, ins &in, const std::string &name, const std::string &name2); /* 4op voice instrument or double-voice 2-op instrument */ size_t InsertIns(const insdata &id, const insdata &id2, ins &in, const std::string &name, const std::string &name2, bool oneVoice = false); size_t InsertNoSoundIns(); insdata MakeNoSoundIns(); struct BanksDump { struct BankEntry { uint_fast32_t bankId = 0; std::string bankTitle = "Untitled"; /* Global OPL flags */ typedef enum WOPLFileFlags { /* Enable Deep-Tremolo flag */ WOPL_FLAG_DEEP_TREMOLO = 0x01, /* Enable Deep-Vibrato flag */ WOPL_FLAG_DEEP_VIBRATO = 0x02 } WOPLFileFlags; /* Volume scaling model implemented in the libADLMIDI */ typedef enum WOPL_VolumeModel { WOPL_VM_Generic = 0, WOPL_VM_Native, WOPL_VM_DMX, WOPL_VM_Apogee, WOPL_VM_Win9x } WOPL_VolumeModel; /** * @brief Suggested bank setup in dependence from a driver that does use of this */ enum BankSetup { SETUP_Generic = 0x0300, SETUP_Win9X = 0x0304, SETUP_DMX = 0x0002, SETUP_Apogee = 0x0003, SETUP_AIL = 0x0300, SETUP_IBK = 0x0301, SETUP_IMF = 0x0200, SETUP_CMF = 0x0201 }; uint_fast16_t bankSetup = SETUP_Generic; // 0xAABB, AA - OPL flags, BB - Volume model std::vector melodic; std::vector percussion; explicit BankEntry() = default; BankEntry(const BankEntry &o) { bankId = o.bankId; bankTitle = o.bankTitle; bankSetup = o.bankSetup; melodic = o.melodic; percussion = o.percussion; } BankEntry(const BankEntry &&o) { bankId = std::move(o.bankId); bankTitle = std::move(o.bankTitle); bankSetup = std::move(o.bankSetup); melodic = std::move(o.melodic); percussion = std::move(o.percussion); } }; struct MidiBank { uint_fast32_t midiBankId = 0; uint_fast8_t msb = 0, lsb = 0; int_fast32_t instruments[128]; MidiBank() { for(size_t i = 0; i < 128; i++) instruments[i] = -1; } MidiBank(const MidiBank &o) { midiBankId = o.midiBankId; msb = o.msb; lsb = o.lsb; std::memcpy(instruments, o.instruments, sizeof(int_fast32_t) * 128); } bool operator==(const MidiBank &o) { if(msb != o.msb) return false; if(lsb != o.lsb) return false; if(std::memcmp(instruments, o.instruments, sizeof(int_fast32_t) * 128) != 0) return false; return true; } bool operator!=(const MidiBank &o) { return !operator==(o); } }; struct InstrumentEntry { uint_fast32_t instId = 0; typedef enum WOPL_InstrumentFlags { /* Is two-operator single-voice instrument (no flags) */ WOPL_Ins_2op = 0x00, /* Is true four-operator instrument */ WOPL_Ins_4op = 0x01, /* Is pseudo four-operator (two 2-operator voices) instrument */ WOPL_Ins_Pseudo4op = 0x02, /* Is a blank instrument entry */ WOPL_Ins_IsBlank = 0x04, /* RythmMode flags mask */ WOPL_RhythmModeMask = 0x38, /* Mask of the flags range */ WOPL_Ins_ALL_MASK = 0x07 } WOPL_InstrumentFlags; typedef enum WOPL_RhythmMode { /* RythmMode: BassDrum */ WOPL_RM_BassDrum = 0x08, /* RythmMode: Snare */ WOPL_RM_Snare = 0x10, /* RythmMode: TomTom */ WOPL_RM_TomTom = 0x18, /* RythmMode: Cymbell */ WOPL_RM_Cymbal = 0x20, /* RythmMode: HiHat */ WOPL_RM_HiHat = 0x28 } WOPL_RhythmMode; int_fast8_t noteOffset1 = 0; int_fast8_t noteOffset2 = 0; int_fast8_t midiVelocityOffset = 0; uint_fast8_t percussionKeyNumber = 0; uint_fast32_t instFlags = 0; int_fast8_t secondVoiceDetune = 0; /* 2op: modulator1, carrier1, feedback1 2vo: modulator1, carrier1, modulator2, carrier2, feedback(1+2) 4op: modulator1, carrier1, modulator2, carrier2, feedback1 */ //! Contains FeedBack-Connection for both operators 0xBBAA - AA - first, BB - second uint_fast16_t fbConn = 0; int_fast64_t delay_on_ms = 0; int_fast64_t delay_off_ms = 0; int_fast32_t ops[5] = {-1, -1, -1, -1, -1}; void setFbConn(uint_fast16_t fbConn1, uint_fast16_t fbConn2 = 0x00); bool operator==(const InstrumentEntry &o) { return ( (noteOffset1 == o.noteOffset1) && (noteOffset2 == o.noteOffset2) && (midiVelocityOffset == o.midiVelocityOffset) && (percussionKeyNumber == o.percussionKeyNumber) && (instFlags == o.instFlags) && (secondVoiceDetune == o.secondVoiceDetune) && (fbConn == o.fbConn) && (delay_on_ms == o.delay_on_ms) && (delay_off_ms == o.delay_off_ms) && (std::memcmp(ops, o.ops, sizeof(int_fast32_t) * 5) == 0) ); } bool operator!=(const InstrumentEntry &o) { return !operator==(o); } }; struct Operator { uint_fast32_t opId = 0; uint_fast32_t d_E862 = 0; uint_fast32_t d_40 = 0; explicit Operator() {} Operator(const Operator &o) { opId = o.opId; d_E862 = o.d_E862; d_40 = o.d_40; } bool operator==(const Operator &o) { return ((d_E862 == o.d_E862) && (d_40 == o.d_40)); } bool operator!=(const Operator &o) { return !operator==(o); } }; std::vector banks; std::vector midiBanks; std::vector instruments; std::vector operators; void toOps(const insdata &inData, Operator *outData, size_t begin = 0); size_t initBank(size_t bankId, const std::string &title, uint_fast16_t bankSetup); void addMidiBank(size_t bankId, bool percussion, MidiBank b); void addInstrument(MidiBank &bank, size_t patchId, InstrumentEntry e, Operator *ops); void exportBanks(const std::string &outPath, const std::string &headerName = "adlmidi_db.h"); }; namespace BankFormats { bool LoadMiles(BanksDump &db, const char *fn, unsigned bank, const std::string &bankTitle, const char *prefix); bool LoadBisqwit(BanksDump &db, const char *fn, unsigned bank, const std::string &bankTitle, const char *prefix); bool LoadBNK(BanksDump &db, const char *fn, unsigned bank, const std::string &bankTitle, const char *prefix, bool is_fat, bool percussive); bool LoadBNK2(BanksDump &db, const char *fn, unsigned bank, const std::string &bankTitle, const char *prefix, const std::string &melo_filter, const std::string &perc_filter); bool LoadEA(BanksDump &db, const char *fn, unsigned bank, const std::string &bankTitle, const char *prefix); bool LoadIBK(BanksDump &db, const char *fn, unsigned bank, const std::string &bankTitle, const char *prefix, bool percussive, bool noRhythmMode = false); bool LoadJunglevision(BanksDump &db, const char *fn, unsigned bank, const std::string &bankTitle, const char *prefix); bool LoadDoom(BanksDump &db, const char *fn, unsigned bank, const std::string &bankTitle, const char *prefix); bool LoadTMB(BanksDump &db, const char *fn, unsigned bank, const std::string &bankTitle, const char *prefix); bool LoadWopl(BanksDump &db, const char *fn, unsigned bank, const std::string bankTitle, const char *prefix); } #endif // PROGS_H