#ifndef LOAD_OP2_H #define LOAD_OP2_H #include "../progs_cache.h" #ifndef COMMON_H #include "common.h" #endif #ifndef _MSC_VER #define PACKED_STRUCT __attribute__((packed)) #else #define PACKED_STRUCT #endif #ifdef _MSC_VER #pragma pack(push,1) #endif struct Doom_OPL2instrument { uint8_t trem_vibr_1; /* OP 1: tremolo/vibrato/sustain/KSR/multi */ uint8_t att_dec_1; /* OP 1: attack rate/decay rate */ uint8_t sust_rel_1; /* OP 1: sustain level/release rate */ uint8_t wave_1; /* OP 1: waveform select */ uint8_t scale_1; /* OP 1: key scale level */ uint8_t level_1; /* OP 1: output level */ uint8_t feedback; /* feedback/AM-FM (both operators) */ uint8_t trem_vibr_2; /* OP 2: tremolo/vibrato/sustain/KSR/multi */ uint8_t att_dec_2; /* OP 2: attack rate/decay rate */ uint8_t sust_rel_2; /* OP 2: sustain level/release rate */ uint8_t wave_2; /* OP 2: waveform select */ uint8_t scale_2; /* OP 2: key scale level */ uint8_t level_2; /* OP 2: output level */ uint8_t unused; uint8_t basenote[2]; /* base note offset */ } PACKED_STRUCT; struct Doom_opl_instr { uint8_t flags[2]; #define FL_FIXED_PITCH 0x0001 // note has fixed pitch (drum note) #define FL_VIB_DELAY 0x0002 // vib_delay (used in instrument #65 only) #define FL_DOUBLE_VOICE 0x0004 // use two voices instead of one uint8_t finetune; uint8_t note; struct Doom_OPL2instrument patchdata[2]; } PACKED_STRUCT; #ifdef _MSC_VER #pragma pack(pop) #endif bool BankFormats::LoadDoom(BanksDump &db, const char *fn, unsigned bank, const std::string &bankTitle, const char *prefix) { #ifdef HARD_BANKS writeIni("OP2", fn, prefix, bank, INI_Both); #endif FILE *fp = std::fopen(fn, "rb"); if(!fp) return false; std::fseek(fp, 0, SEEK_END); std::vector data(size_t(std::ftell(fp))); std::rewind(fp); if(std::fread(&data[0], 1, data.size(), fp) != data.size()) { std::fclose(fp); return false; } std::fclose(fp); size_t bankDb = db.initBank(bank, bankTitle, BanksDump::BankEntry::SETUP_DMX); BanksDump::MidiBank bnkMelodique; BanksDump::MidiBank bnkPercussion; for(unsigned a = 0; a < 175; ++a) { const size_t offset1 = 0x18A4 + a * 32; const size_t offset2 = 8 + a * 36; BanksDump::MidiBank &bnk = a < 128 ? bnkMelodique : bnkPercussion; BanksDump::InstrumentEntry inst; BanksDump::Operator ops[5]; std::string name; for(unsigned p = 0; p < 32; ++p) if(data[offset1] != '\0') name += char(data[offset1 + p]); //printf("%3d %3d %3d %8s: ", a,b,c, name.c_str()); int gmno = int(a < 128 ? a : ((a | 128) + 35)); size_t patchId = a < 128 ? a : ((a - 128) + 35); char name2[512]; snprintf(name2, 512, "%s%c%u", prefix, (gmno < 128 ? 'M' : 'P'), gmno & 127); Doom_opl_instr &ins = *(Doom_opl_instr *) &data[offset2]; uint16_t flags = toSint16LE(ins.flags); InstBuffer tmp[2] = {MakeNoSoundIns1(), MakeNoSoundIns1()}; int16_t noteOffset[2]; for(size_t index = 0; index < 2; ++index) { const Doom_OPL2instrument &src = ins.patchdata[index]; tmp[index].data[0] = src.trem_vibr_1; tmp[index].data[1] = src.trem_vibr_2; tmp[index].data[2] = src.att_dec_1; tmp[index].data[3] = src.att_dec_2; tmp[index].data[4] = src.sust_rel_1; tmp[index].data[5] = src.sust_rel_2; tmp[index].data[6] = src.wave_1; tmp[index].data[7] = src.wave_2; tmp[index].data[8] = src.scale_1 | src.level_1; tmp[index].data[9] = src.scale_2 | src.level_2; tmp[index].data[10] = src.feedback; noteOffset[index] = toSint16LE(src.basenote) + 12; inst.fbConn |= (uint_fast16_t(src.feedback) << (index == 1 ? 8 : 0)); db.toOps(tmp[index].d, ops, index * 2); } uint8_t notenum = ins.note; while(notenum && notenum < 20) { notenum += 12; noteOffset[0] -= 12; noteOffset[1] -= 12; } inst.noteOffset1 = noteOffset[0]; inst.noteOffset2 = noteOffset[1]; if((flags & FL_DOUBLE_VOICE) != 0) inst.instFlags |= BanksDump::InstrumentEntry::WOPL_Ins_4op | BanksDump::InstrumentEntry::WOPL_Ins_Pseudo4op; inst.percussionKeyNumber = notenum; inst.secondVoiceDetune = static_cast(static_cast(ins.finetune) - 128); db.addInstrument(bnk, patchId, inst, ops, fn); /*const Doom_OPL2instrument& A = ins.patchdata[0]; const Doom_OPL2instrument& B = ins.patchdata[1]; printf( "flags:%04X fine:%02X note:%02X\n" "{t:%02X a:%02X s:%02X w:%02X s:%02X l:%02X f:%02X\n" " t:%02X a:%02X s:%02X w:%02X s:%02X l:%02X ?:%02X base:%d}\n" "{t:%02X a:%02X s:%02X w:%02X s:%02X l:%02X f:%02X\n" " t:%02X a:%02X s:%02X w:%02X s:%02X l:%02X ?:%02X base:%d} ", ins.flags, ins.finetune, ins.note, A.trem_vibr_1, A.att_dec_1, A.sust_rel_1, A.wave_1, A.scale_1, A.level_1, A.feedback, A.trem_vibr_2, A.att_dec_2, A.sust_rel_2, A.wave_2, A.scale_2, A.level_2, A.unused, A.basenote, B.trem_vibr_1, B.att_dec_1, B.sust_rel_1, B.wave_1, B.scale_1, B.level_1, B.feedback, B.trem_vibr_2, B.att_dec_2, B.sust_rel_2, B.wave_2, B.scale_2, B.level_2, B.unused, B.basenote); printf(" %s VS %s\n", name.c_str(), MidiInsName[a]); printf("------------------------------------------------------------\n");*/ } db.addMidiBank(bankDb, false, bnkMelodique); db.addMidiBank(bankDb, true, bnkPercussion); return true; } #endif // LOAD_OP2_H