#ifndef LOAD_JV_H #define LOAD_JV_H #include "../progs_cache.h" #include "../midi_inst_list.h" bool BankFormats::LoadJunglevision(BanksDump &db, const char *fn, unsigned bank, const std::string &bankTitle, const char *prefix) { #ifdef HARD_BANKS writeIni("Junglevision", fn, prefix, bank, INI_Both); #endif FILE *fp = std::fopen(fn, "rb"); if(!fp) return false; std::fseek(fp, 0, SEEK_END); std::vector data(size_t(std::ftell(fp))); std::rewind(fp); if(std::fread(&data[0], 1, data.size(), fp) != data.size()) { std::fclose(fp); return false; } std::fclose(fp); size_t bankDb = db.initBank(bank, bankTitle, BanksDump::BankEntry::SETUP_Win9X); BanksDump::MidiBank bnkMelodique; BanksDump::MidiBank bnkPercussion; uint16_t ins_count = uint16_t(data[0x20] + (data[0x21] << 8)); uint16_t drum_count = uint16_t(data[0x22] + (data[0x23] << 8)); uint16_t first_ins = uint16_t(data[0x24] + (data[0x25] << 8)); uint16_t first_drum = uint16_t(data[0x26] + (data[0x27] << 8)); unsigned total_ins = ins_count + drum_count; for(unsigned a = 0; a < total_ins; ++a) { unsigned offset = 0x28 + a * 0x18; unsigned gmno = (a < ins_count) ? (a + first_ins) : (a + first_drum); int midi_index = gmno < 128 ? int(gmno) : gmno < 128 + 35 ? -1 : gmno < 128 + 88 ? int(gmno - 35) : -1; bool isPercussion = a >= ins_count; size_t patchId = (a < ins_count) ? (a + first_ins) : ((a - ins_count) + first_drum); BanksDump::MidiBank &bnk = isPercussion ? bnkPercussion : bnkMelodique; BanksDump::InstrumentEntry inst; BanksDump::Operator ops[5]; uint8_t notenum; InstBuffer tmp[2]; tmp[0].data[0] = data[offset + 2]; tmp[0].data[1] = data[offset + 8]; tmp[0].data[2] = data[offset + 4]; tmp[0].data[3] = data[offset + 10]; tmp[0].data[4] = data[offset + 5]; tmp[0].data[5] = data[offset + 11]; tmp[0].data[6] = data[offset + 6]; tmp[0].data[7] = data[offset + 12]; tmp[0].data[8] = data[offset + 3]; tmp[0].data[9] = data[offset + 9]; tmp[0].data[10] = data[offset + 7] & 0x0F;//~0x30; inst.noteOffset1 = 0; tmp[1].data[0] = data[offset + 2 + 11]; tmp[1].data[1] = data[offset + 8 + 11]; tmp[1].data[2] = data[offset + 4 + 11]; tmp[1].data[3] = data[offset + 10 + 11]; tmp[1].data[4] = data[offset + 5 + 11]; tmp[1].data[5] = data[offset + 11 + 11]; tmp[1].data[6] = data[offset + 6 + 11]; tmp[1].data[7] = data[offset + 12 + 11]; tmp[1].data[8] = data[offset + 3 + 11]; tmp[1].data[9] = data[offset + 9 + 11]; tmp[1].data[10] = data[offset + 7 + 11] & 0x0F;//~0x30; inst.noteOffset2 = 0; notenum = data[offset + 1]; while(notenum && notenum < 20) { notenum += 12; inst.noteOffset1 -= 12; inst.noteOffset2 -= 12; } if(data[offset] != 0) inst.instFlags |= BanksDump::InstrumentEntry::WOPL_Ins_4op; inst.percussionKeyNumber = notenum; inst.setFbConn(data[offset + 7], data[offset + 7 + 11]); db.toOps(tmp[0].d, ops, 0); db.toOps(tmp[1].d, ops, 2); std::string name; if(midi_index >= 0) name = std::string(1, '\377') + MidiInsName[midi_index]; char name2[512]; sprintf(name2, "%s%c%u", prefix, (gmno < 128 ? 'M' : 'P'), gmno & 127); db.addInstrument(bnk, patchId, inst, ops, fn); } db.addMidiBank(bankDb, false, bnkMelodique); db.addMidiBank(bankDb, true, bnkPercussion); return true; } #endif // LOAD_JV_H