#ifndef LOAD_IBK_H #define LOAD_IBK_H #include "../progs_cache.h" static bool LoadIBK(const char *fn, unsigned bank, const char *prefix, bool percussive) { #ifdef HARD_BANKS writeIni("IBK", fn, prefix, bank, percussive ? INI_Drums : INI_Melodic); #endif FILE *fp = std::fopen(fn, "rb"); if(!fp) return false; std::fseek(fp, 0, SEEK_END); std::vector data(size_t(std::ftell(fp))); std::rewind(fp); if(std::fread(&data[0], 1, data.size(), fp) != data.size()) { std::fclose(fp); return false; } std::fclose(fp); unsigned offs1_base = 0x804, offs1_len = 9; unsigned offs2_base = 0x004, offs2_len = 16; for(unsigned a = 0; a < 128; ++a) { unsigned offset1 = offs1_base + a * offs1_len; unsigned offset2 = offs2_base + a * offs2_len; std::string name; for(unsigned p = 0; p < 9; ++p) if(data[offset1] != '\0') name += char(data[offset1 + p]); int gmno = int(a + 128 * percussive); /*int midi_index = gmno < 128 ? gmno : gmno < 128+35 ? -1 : gmno < 128+88 ? gmno-35 : -1;*/ char name2[512]; sprintf(name2, "%s%c%u", prefix, (gmno < 128 ? 'M' : 'P'), gmno & 127); insdata tmp; tmp.data[0] = data[offset2 + 0]; tmp.data[1] = data[offset2 + 1]; tmp.data[8] = data[offset2 + 2]; tmp.data[9] = data[offset2 + 3]; tmp.data[2] = data[offset2 + 4]; tmp.data[3] = data[offset2 + 5]; tmp.data[4] = data[offset2 + 6]; tmp.data[5] = data[offset2 + 7]; tmp.data[6] = data[offset2 + 8]; tmp.data[7] = data[offset2 + 9]; tmp.data[10] = data[offset2 + 10]; // [+11] seems to be used also, what is it for? tmp.finetune = 0; tmp.diff = false; struct ins tmp2; tmp2.notenum = gmno < 128 ? 0 : 35; tmp2.pseudo4op = false; tmp2.real4op = false; tmp2.voice2_fine_tune = 0.0; size_t resno = InsertIns(tmp, tmp2, std::string(1, '\377') + name, name2); SetBank(bank, (unsigned int)gmno, resno); } AdlBankSetup setup; setup.volumeModel = VOLUME_Generic; setup.deepTremolo = false; setup.deepVibrato = false; setup.adLibPercussions = false; setup.scaleModulators = false; SetBankSetup(bank, setup); return true; } #endif // LOAD_IBK_H