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ADLMIDI: MIDI player for Linux and Windows with OPL3 emulation (C) -- http://iki.fi/bisqwit/source/adlmidi.html Usage: adlmidi", 'copying:1. Copying and contributing' => " ADLMIDI is distributed under the terms of the General Public License version 3 (GPL3).[ ] [ [ [ ] ] ] adlmidi -1 To enter instrument tester -p Enables adlib percussion instrument mode -t Enables tremolo amplification mode -v Enables vibrato amplification mode -s Enables scaling of modulator volumes -nl Quit without looping -w Write WAV file rather than playing Banks: 0 = AIL (Star Control 3, Albion, Empire 2, Sensible Soccer, Settlers 2, many others) 1 = Bisqwit (selection of 4op and 2op) 2 = HMI (Descent, Asterix) 3 = HMI (Descent:: Int) 4 = HMI (Descent:: Ham) 5 = HMI (Descent:: Rick) 6 = HMI (Descent 2) 7 = HMI (Normality) 8 = HMI (Shattered Steel) 9 = HMI (Theme Park) 10 = HMI (3d Table Sports, Battle Arena Toshinden) 11 = HMI (Aces of the Deep) 12 = HMI (Earthsiege) 13 = HMI (Anvil of Dawn) 14 = DMX (Doom :: partially pseudo 4op) 15 = DMX (Hexen, Heretic :: partially pseudo 4op) 16 = DMX (MUS Play :: partially pseudo 4op) 17 = AIL (Discworld, Grandest Fleet, Pocahontas, Slob Zone 3d, Ultima 4, Zorro) 18 = AIL (Warcraft 2) 19 = AIL (Syndicate) 20 = AIL (Guilty, Orion Conspiracy, Terra Nova Strike Force Centauri :: 4op) 21 = AIL (Magic Carpet 2) 22 = AIL (Nemesis) 23 = AIL (Jagged Alliance) 24 = AIL (When Two Worlds War :: 4op, MISSING INSTRUMENTS) 25 = AIL (Bards Tale Construction :: MISSING INSTRUMENTS) 26 = AIL (Return to Zork) 27 = AIL (Theme Hospital) 28 = AIL (National Hockey League PA) 29 = AIL (Inherit The Earth) 30 = AIL (Inherit The Earth, file two) 31 = AIL (Little Big Adventure :: 4op) 32 = AIL (Wreckin Crew) 33 = AIL (Death Gate) 34 = AIL (FIFA International Soccer) 35 = AIL (Starship Invasion) 36 = AIL (Super Street Fighter 2 :: 4op) 37 = AIL (Lords of the Realm :: MISSING INSTRUMENTS) 38 = AIL (SimFarm, SimHealth :: 4op) 39 = AIL (SimFarm, Settlers, Serf City) 40 = AIL (Caesar 2 :: partially 4op, MISSING INSTRUMENTS) 41 = AIL (Syndicate Wars) 42 = AIL (Bubble Bobble Feat. Rainbow Islands, Z) 43 = AIL (Warcraft) 44 = AIL (Terra Nova Strike Force Centuri :: partially 4op) 45 = AIL (System Shock :: partially 4op) 46 = AIL (Advanced Civilization) 47 = AIL (Battle Chess 4000 :: partially 4op, melodic only) 48 = AIL (Ultimate Soccer Manager :: partially 4op) 49 = AIL (Air Bucks, Blue And The Gray, America Invades, Terminator 2029) 50 = AIL (Ultima Underworld 2) 51 = AIL (Kasparov's Gambit) 52 = AIL (High Seas Trader :: MISSING INSTRUMENTS) 53 = AIL (Master of Magic, Master of Orion 2 :: 4op, std percussion) 54 = AIL (Master of Magic, Master of Orion 2 :: 4op, orchestral percussion) 55 = SB (Action Soccer) 56 = SB (3d Cyberpuck :: melodic only) 57 = SB (Simon the Sorcerer :: melodic only) 58 = OP3 (The Fat Man 2op set) 59 = OP3 (The Fat Man 4op set) 60 = OP3 (JungleVision 2op set :: melodic only) 61 = OP3 (Wallace 2op set, Nitemare 3D :: melodic only) 62 = TMB (Duke Nukem 3D) 63 = TMB (Shadow Warrior) 64 = DMX (Raptor) Use banks 2-5 to play Descent \"q\" soundtracks. Look up the relevant bank number from descent.sng. The fourth parameter can be used to specify the number of four-op channels to use. Each four-op channel eats the room of two regular channels. Use as many as required. The Doom & Hexen sets require one or two, while Miles four-op set requires the maximum of numcards*6.