From ace610fe613d6eb7633aec98632966d09540dd46 Mon Sep 17 00:00:00 2001 From: Wohlstand Date: Wed, 16 Sep 2020 21:17:34 +0300 Subject: Added old and buggy HMI volume model It's needed to make a correct sounding of music of some game soundtracks such as "Asterix & Obelix" TODO: Verify the behavior of drums, seems still being different! --- utils/midiplay/adlmidiplay.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'utils/midiplay/adlmidiplay.cpp') diff --git a/utils/midiplay/adlmidiplay.cpp b/utils/midiplay/adlmidiplay.cpp index b11ea82..fd071f2 100644 --- a/utils/midiplay/adlmidiplay.cpp +++ b/utils/midiplay/adlmidiplay.cpp @@ -226,6 +226,8 @@ const char* volume_model_to_str(int vm) return "9X (Generic FM)"; case ADLMIDI_VolumeModel_HMI: return "HMI Sound Operating System"; + case ADLMIDI_VolumeModel_HMI_OLD: + return "HMI Sound Operating System (Old)"; } } -- cgit v1.2.3