From 650d6b913504f37ed84c5f855a85aa00d9dc34d8 Mon Sep 17 00:00:00 2001 From: Wohlstand Date: Wed, 25 Oct 2017 21:41:25 +0300 Subject: Parse & validate loop events in load time than in playing time Loop events are converting into in-library own types are compact, easier and faster to process without having to re-parse markers or have any extra code in standard event handlers --- src/adlmidi_private.hpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'src/adlmidi_private.hpp') diff --git a/src/adlmidi_private.hpp b/src/adlmidi_private.hpp index 0468ff3..92cb1df 100644 --- a/src/adlmidi_private.hpp +++ b/src/adlmidi_private.hpp @@ -446,9 +446,7 @@ public: atEnd, loopStart, loopEnd, - loopStart_passed /*Tells that "loopStart" already passed*/, - invalidLoop /*Loop points are invalid (loopStart after loopEnd or loopStart and loopEnd are on same place)*/, - loopStart_hit /*loopStart entry was hited in previous tick*/; + invalidLoop; /*Loop points are invalid (loopStart after loopEnd or loopStart and loopEnd are on same place)*/ char ____padding2[2]; OPL3 opl; -- cgit v1.2.3