From ace610fe613d6eb7633aec98632966d09540dd46 Mon Sep 17 00:00:00 2001 From: Wohlstand Date: Wed, 16 Sep 2020 21:17:34 +0300 Subject: Added old and buggy HMI volume model It's needed to make a correct sounding of music of some game soundtracks such as "Asterix & Obelix" TODO: Verify the behavior of drums, seems still being different! --- include/adlmidi.h | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'include/adlmidi.h') diff --git a/include/adlmidi.h b/include/adlmidi.h index c26e0ed..0aaba8a 100644 --- a/include/adlmidi.h +++ b/include/adlmidi.h @@ -123,7 +123,9 @@ enum ADLMIDI_VolumeModels /*! Aproximated and shorted volume map table (Generic FM driver). Similar to general, but has less granularity. */ ADLMIDI_VolumeModel_9X_GENERIC_FM = 9, /*! HMI Sound Operating System volume scaling model */ - ADLMIDI_VolumeModel_HMI = 10 + ADLMIDI_VolumeModel_HMI = 10, + /*! HMI Sound Operating System volume scaling model, older variant with bugs */ + ADLMIDI_VolumeModel_HMI_OLD = 11 }; /** -- cgit v1.2.3