From 352660262dfd05cc75b5f2099507c9f29953a270 Mon Sep 17 00:00:00 2001 From: Wohlstand Date: Sat, 21 Oct 2017 01:10:15 +0300 Subject: Move old files from root into separated folder --- _old_files/progdesc.php | 176 ++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 176 insertions(+) create mode 100644 _old_files/progdesc.php (limited to '_old_files/progdesc.php') diff --git a/_old_files/progdesc.php b/_old_files/progdesc.php new file mode 100644 index 0000000..20a5226 --- /dev/null +++ b/_old_files/progdesc.php @@ -0,0 +1,176 @@ + " + +
+ +
+This screenshot shows ADLMidi running on Linux, seen through +a SSH +session that runs in Cygwin +XTerm on Windows 7.
+The lovely dithering pattern is generated by +animmerger, +another one of my pet projects…(The image above has only 16 colors)
+ +AdlMIDI is a commandline program that plays MIDI files +using software OPL3 emulation (FM synthesis). + +", 'features:1. Key features' => " + + + +
+This project is developed in C++, but a GW-BASIC version is also provided +(MIDIPLAY.BAS). +This player was +first implemented in GW-BASIC for a Youtube demonstration video! +With alterations that take 15 seconds to implement, +it can be run in QBasic and QuickBASIC too. +Note: The GW-BASIC version does not contain all of the same features that the C++ version does. + +", 'usage: 1. Usage' => " + +
ADLMIDI: MIDI player for Linux and Windows with OPL3 emulation
+(C) -- http://iki.fi/bisqwit/source/adlmidi.html
+Usage: adlmidi  [  ] [  [  [ ] ] ]
+       adlmidi  -1   To enter instrument tester
+ -p Enables adlib percussion instrument mode
+ -t Enables tremolo amplification mode
+ -v Enables vibrato amplification mode
+ -s Enables scaling of modulator volumes
+ -nl Quit without looping
+ -w Write WAV file rather than playing
+    Banks: 0 = AIL (Star Control 3, Albion, Empire 2, Sensible Soccer, Settlers 2, many others)
+           1 = Bisqwit (selection of 4op and 2op)
+           2 = HMI (Descent, Asterix)
+           3 = HMI (Descent:: Int)
+           4 = HMI (Descent:: Ham)
+           5 = HMI (Descent:: Rick)
+           6 = HMI (Descent 2)
+           7 = HMI (Normality)
+           8 = HMI (Shattered Steel)
+           9 = HMI (Theme Park)
+          10 = HMI (3d Table Sports, Battle Arena Toshinden)
+          11 = HMI (Aces of the Deep)
+          12 = HMI (Earthsiege)
+          13 = HMI (Anvil of Dawn)
+          14 = DMX (Doom           :: partially pseudo 4op)
+          15 = DMX (Hexen, Heretic :: partially pseudo 4op)
+          16 = DMX (MUS Play       :: partially pseudo 4op)
+          17 = AIL (Discworld, Grandest Fleet, Pocahontas, Slob Zone 3d, Ultima 4, Zorro)
+          18 = AIL (Warcraft 2)
+          19 = AIL (Syndicate)
+          20 = AIL (Guilty, Orion Conspiracy, Terra Nova Strike Force Centauri :: 4op)
+          21 = AIL (Magic Carpet 2)
+          22 = AIL (Nemesis)
+          23 = AIL (Jagged Alliance)
+          24 = AIL (When Two Worlds War :: 4op, MISSING INSTRUMENTS)
+          25 = AIL (Bards Tale Construction :: MISSING INSTRUMENTS)
+          26 = AIL (Return to Zork)
+          27 = AIL (Theme Hospital)
+          28 = AIL (National Hockey League PA)
+          29 = AIL (Inherit The Earth)
+          30 = AIL (Inherit The Earth, file two)
+          31 = AIL (Little Big Adventure :: 4op)
+          32 = AIL (Wreckin Crew)
+          33 = AIL (Death Gate)
+          34 = AIL (FIFA International Soccer)
+          35 = AIL (Starship Invasion)
+          36 = AIL (Super Street Fighter 2 :: 4op)
+          37 = AIL (Lords of the Realm :: MISSING INSTRUMENTS)
+          38 = AIL (SimFarm, SimHealth :: 4op)
+          39 = AIL (SimFarm, Settlers, Serf City)
+          40 = AIL (Caesar 2 :: partially 4op, MISSING INSTRUMENTS)
+          41 = AIL (Syndicate Wars)
+          42 = AIL (Bubble Bobble Feat. Rainbow Islands, Z)
+          43 = AIL (Warcraft)
+          44 = AIL (Terra Nova Strike Force Centuri :: partially 4op)
+          45 = AIL (System Shock :: partially 4op)
+          46 = AIL (Advanced Civilization)
+          47 = AIL (Battle Chess 4000 :: partially 4op, melodic only)
+          48 = AIL (Ultimate Soccer Manager :: partially 4op)
+          49 = AIL (Air Bucks, Blue And The Gray, America Invades, Terminator 2029)
+          50 = AIL (Ultima Underworld 2)
+          51 = AIL (Kasparov's Gambit)
+          52 = AIL (High Seas Trader :: MISSING INSTRUMENTS)
+          53 = AIL (Master of Magic, Master of Orion 2 :: 4op, std percussion)
+          54 = AIL (Master of Magic, Master of Orion 2 :: 4op, orchestral percussion)
+          55 = SB (Action Soccer)
+          56 = SB (3d Cyberpuck :: melodic only)
+          57 = SB (Simon the Sorcerer :: melodic only)
+          58 = OP3 (The Fat Man 2op set)
+          59 = OP3 (The Fat Man 4op set)
+          60 = OP3 (JungleVision 2op set :: melodic only)
+          61 = OP3 (Wallace 2op set, Nitemare 3D :: melodic only)
+          62 = TMB (Duke Nukem 3D)
+          63 = TMB (Shadow Warrior)
+          64 = DMX (Raptor)
+     Use banks 2-5 to play Descent \"q\" soundtracks.
+     Look up the relevant bank number from descent.sng.
+
+     The fourth parameter can be used to specify the number
+     of four-op channels to use. Each four-op channel eats
+     the room of two regular channels. Use as many as required.
+     The Doom & Hexen sets require one or two, while
+     Miles four-op set requires the maximum of numcards*6.
+ +", 'copying:1. Copying and contributing' => " + +ADLMIDI is distributed under the terms of the +General Public License +version 3 (GPL3). +
+The OPL3 emulator within is from DOSBox is licensed under GPL2+. +
+The FM soundfonts (patches) used in the program are +imported from various PC games without permission +from their respective authors. The question of copyright, when +it comes to sets of 11 numeric bytes, is somewhat vague, especially +considering that most of those sets are simply descendants of the +patch sets originally published by AdLib Inc. for everyone's free use. +

+Patches (as in source code modifications) +and other related material can be submitted +to the primary author +".GetEmail('by e-mail at:', 'Joel Yliluoma', 'bisqwi'. 't@iki.fi')." +

+The author also wishes to hear if you use adlmidi, and for what you +use it and what you think of it. + +"); +include '/WWW/progdesc.php'; -- cgit v1.2.3