From 5ab3afa77e91ea4f7a64769ac8a1ac016e29bfeb Mon Sep 17 00:00:00 2001 From: Wohlstand Date: Fri, 21 Aug 2020 00:01:17 +0300 Subject: Make DMX volume model be more accurate (thanks to NukeYKT for a hint) --- README.md | 1 + 1 file changed, 1 insertion(+) (limited to 'README.md') diff --git a/README.md b/README.md index db07572..2f00e5f 100644 --- a/README.md +++ b/README.md @@ -183,6 +183,7 @@ To build that example you will need to have installed SDL2 library. * Reworked rhythm-mode percussions system, WOPL banks with rhythm-mode percussions * Added Public Domain Opal OPL3 emulator made by Reality (a team who originally made the Reality Adlib Tracker) (Thanks to [Jean Pierre Cimalando](https://github.com/jpcima) for a work!) * Added LGPL licensed JavaOPL3 emulator made by Robson Cozendey in Java and later rewritten into C++ for GZDoom (Thanks to [Jean Pierre Cimalando](https://github.com/jpcima) for a work!) + * Fixed an accuracy of the DMX volume model ## 1.4.0 2018-10-01 * Implemented a full support for Portamento! (Thanks to [Jean Pierre Cimalando](https://github.com/jpcima) for a work!) -- cgit v1.2.3